appleseed vs Indigo Renderer
appleseed
appleseedhq.netIndigo Renderer
indigorenderer.comSide by side
| Figure | appleseed | Indigo Renderer |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| API | Yes | — |
| Plans published | 1 | 1 |
| Spec score · 3D Rendering Software | 8.2 (#6) | 8.0 (#15) |
| Founded | 2010 | 2008 |
| Integrations | The maker lists native integrations for Autodesk Maya, Autodesk 3ds Max, Blender, and Gaffer. | The FAQ lists official support for Revit, SketchUp, Blender, Cinema 4D, Maya and 3ds Max. |
| Rendering | It supports unidirectional path tracing, stochastic progressive photon mapping, light tracing, progressive rendering, interactive rendering, and spectral rendering. | The renderer supports CPU and multi-GPU rendering using OpenCL on Windows, macOS and Linux. |
| Support | The maker recommends its Discord server or user forum for most questions and says private email may receive a slower response. | The maker provides support by email and asks users to include their Indigo and exporter versions and computer details when possible. |
| What it does | appleseed is an open source, physically based global illumination rendering engine primarily designed for animation and visual effects. | Indigo is an unbiased renderer that simulates the physics of light to create photorealistic images from 3D scenes and models. |
Plans
In their own words
appleseed
appleseed is a free, open source rendering engine for animation and visual effects, built around physically based global illumination. It is designed for individuals and small studios and runs on Windows, Linux, and macOS. Rendering methods include unidirectional path tracing, stochastic progressive photon mapping, light tracing, progressive and interactive rendering, and spectral rendering. For shading, it supports Open Shading Language and on-the-fly shader compilation. Production tools include motion blur, AOVs, Cryptomatte, adaptive sampling, denoising, and resumable render checkpoints. Native integrations are listed for Autodesk Maya, Autodesk 3ds Max, Blender, and Gaffer. It works with OBJ geometry and image formats including OpenEXR, TIFF, HDR, PNG, JPEG, and PSD. Developers can use C++ and Python APIs or extend the engine with external C++ plugins. The listed plan costs nothing and is under the MIT license. The download page lists version 2.1.0-beta, released September 21, 2019.
Indigo Renderer
Indigo Renderer has no write-up on Specifiction yet; its figures are above.