AR.js Studio vs NVIDIA AR SDK
AR.js Studio
ar-js-org.github.ioNVIDIA AR SDK
catalog.ngc.nvidia.comSide by side
| Figure | AR.js Studio | NVIDIA AR SDK |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| Linux | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 0 |
| Spec score · Augmented Reality Software | 8.5 (#3) | 7.1 (#17) |
| Deployment | Experiences can be deployed to the web so viewers do not need to download an extra app to access them. | The user guide includes instructions for running the SDK in a Linux container. |
| Integration | The publishing flow integrates with GitHub, and the maker says GitHub login is required to publish. | NVIDIA provides sample applications demonstrating the SDK features in a GitHub repository. |
| License | The Studio repository is distributed under the MIT License. | Use is governed by NVIDIA's Software License Agreement and Product-Specific Terms for NVIDIA AI Products; associated models follow the license specified for each model. |
| Purpose | AR.js Studio is an open-source platform for creating location-based or marker-based augmented reality experiences for the web without coding. | The SDK provides AI features for real-time modeling and tracking of human faces and bodies from video. |
Plans
In their own words
AR.js Studio
AR.js Studio is a free, open-source web authoring platform for building augmented reality experiences without coding. It supports location-based projects, which place AR content at GPS coordinates, and marker-based projects, which anchor content to a black-and-white visual marker. Location projects can use a dropped pin or entered coordinates for up to 10 locations. Marker projects can use a premade marker or an uploaded image; simple, high-contrast, rotationally asymmetric markers are recommended. Uploadable content includes GLTF, GLB, or ZIP 3D objects, JPG, PNG, or GIF images, and MP4 videos. Maximum upload sizes are 50 MB for 3D objects, 15 MB for images, and 25 MB for videos. Published experiences run on the web without requiring viewers to install another app. Publishing requires a GitHub login and depends on a privately hosted OAuth server that may become unavailable. The documented fallback is self-hosting a fork and Gatekeeper. The repository is MIT licensed.
NVIDIA AR SDK
NVIDIA AR SDK has no write-up on Specifiction yet; its figures are above.