arcdEx vs Noesis
arcdEx
github.comNoesis
richwhitehouse.comSide by side
| Figure | arcdEx | Noesis |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Windows | — | Yes |
| Linux | Yes | — |
| Plans published | 1 | 0 |
| Spec score · Game Asset Extractors | 8.5 (#1) | 7.0 (#21) |
| Purpose | arcdEx is a tool to work with .arcd files generated by the Defold game engine. | Noesis previews and converts hundreds of model, image, and animation formats. |
| Support | The original README says feature requests and bug reports are intentionally disabled and that patches are welcome. | The manual invites detailed bug reports but says direct replies are not guaranteed. |
Plans
In their own words
arcdEx
arcdEx is a free Linux tool for listing and extracting files from .arcd archives made by the Defold game engine. It handles compressed files and can decrypt files only when they use Defold's default encryption key. The tool can inspect .texturec resources and extract their contained textures, as well as inspect compiled .luac files and extract Lua source code. To work with an archive, provide the .arcd file; arcdEx guesses paths to the associated .arci index and .dmanifest manifest files. The repository says this version supports manifest version 5, while the README also lists versions 1 through 4. Multiple .arcd files from a Defold web game must be combined before use. The README distinguishes desktop applications, which contain compiled Lua bytecode, from web projects through Defold 1.3.4, which contain Lua source code. It supports command-line and batch extraction, and runs as a Java JAR. The project is licensed under AGPL v3, and its author is credited as Christian Weiske. Archive repacking is not supported.