Archipelago vs MultiworldGG
Archipelago
archipelago.ggMultiworldGG
multiworld.ggSide by side
| Figure | Archipelago | MultiworldGG |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| Plans published | 0 | 0 |
| Spec score · Game Randomizer Tools | 7.8 (#5) | 7.7 (#8) |
| Hosting | Users can upload a locally generated game ZIP or multidata file to host a game, get a tracker, and let players download patch files. | Players can generate a game on the website, create a room, and host a multiplayer session; the software guide also describes hosting locally. |
| Product | Archipelago is a cross-game modification system that randomizes different games into a unified multiplayer game. | MultiworldGG is a multi-game multiworld randomizer that combines randomized games into one multiplayer game, where items found in one game can belong to a player in another. |
| Single-player | Supported games can be generated as single-player experiences on the website or with the installed generator software. | Supported games can be generated as single-player experiences on the website or with the installed generator software. |
| Support | The FAQ directs users to the Archipelago Discord, where it says people are available to answer questions. | The homepage asks users to report bugs through Discord first to minimize support load for developers. |
| Supported games | The supported-games page lists games included with Archipelago software and directs users to guides for custom worlds and other games. | The supported-games catalog includes many games, while warning that many worlds are still in development and may contain bugs or be unfinished. |
In their own words
Archipelago
Archipelago randomizes supported games and connects them in a shared multiplayer experience. An item found in one player's game can be assigned to another player and sent over the internet. Sessions may be synchronous, with everyone playing at once, or asynchronous, with players connecting at their own pace. Supported games can also be generated as single-player experiences through the website or installed generator software. Website generation uses an uploaded YAML configuration or ZIP of configuration files and the current Archipelago release. To host a game, users can upload a locally generated ZIP or multidata file, then provide a tracker and patch files to players. Race games are made without spoiler logs and use protections that vary by game, such as ROM encryption or cheat-mode removal. The project lists included games and provides guides, including instructions for macOS clients; it directs players and developers to Discord for questions. Archipelago is free and open source, with Linux, macOS, web, and Windows support. Its supported-games page also points to guides for custom worlds and other games.
MultiworldGG
MultiworldGG is a multi-game randomizer that joins supported games in one multiplayer session. An item found in one player’s game can be assigned to another player, and supported games can also be generated as single-player experiences. The project is a fork of Archipelago, with tweaks and additional third-party worlds. Players can generate locally with the desktop client or use the website by uploading YAML configuration files or ZIP archives. Lobbies let participants upload configurations and coordinate in chat before a host generates the multiworld. Hosts can upload a generated ZIP or multidata file and provide trackers and patch-file downloads. Installations include a launcher, generator, server, and some clients; desktop downloads are available for Windows, Mac, and Linux. The website also links tools such as a text client, checklist tracker, and manual world client. Website-generated multiplayer games are limited to 30 players; larger games must be generated locally. Many catalog worlds are still in development and may be buggy or unfinished. MultiworldGG is free and open source.