Architectury Loom vs ModDevGradle
Architectury Loom
github.comModDevGradle
github.comSide by side
| Figure | Architectury Loom | ModDevGradle |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | Yes |
| Plans published | 1 | 1 |
| Spec score · Minecraft Mod Development Tools | 8.5 (#5) | 7.4 (#23) |
| License | The repository includes an MIT License. | The GitHub repository identifies the project as licensed under LGPL-2.1. |
| Mappings | The documentation says Loom supports Yarn or Official Mojang mappings, and also supports MCP. | Developers can use community sourced Minecraft parameter names and Javadoc from ParchmentMC. |
| Purpose | Architectury Loom is a Gradle plugin for setting up environments for Fabric, Forge, NeoForge, and Quilt Minecraft modding. | ModDevGradle is a Gradle plugin for developing Minecraft mods using NeoForge. |
Plans
In their own words
Architectury Loom
Architectury Loom is a free Gradle plugin for setting up development environments for Minecraft mods. It supports Fabric, Forge, NeoForge, and Quilt, and is described as a ForgeGradle replacement based on FabricMC Loom. Developers can choose Yarn, Official Mojang Mappings, or MCP mappings. Loom uses Fernflower and CFR to generate source code with comments. The documented IDE support is IntelliJ IDEA and Visual Studio Code; other IDEs are not tested or supported. The project requires Gradle 8.1 or newer and runs on Linux, macOS, and Windows. Its documentation labels the project experimental and says issues may arise, with reports directed to the issue tracker. The repository uses the MIT license, and community discussion is available through Discord. The latest listed release is 1.17, which includes an API for converting access wideners to access transformers for Forge and NeoForge.
ModDevGradle
ModDevGradle has no write-up on Specifiction yet; its figures are above.