ares vs BlastEm
ares
ares-emu.netBlastEm
retrodev.comSide by side
| Figure | ares | BlastEm |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | Yes |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 2 | 1 |
| Spec score · Game Console Emulators | 9.0 (#1) | 9.0 (#2) |
| Spec score · Game Gear Emulators | 9.0 (#1) | 9.0 (#2) |
| Spec score · Sega Genesis Emulators | 9.0 (#1) | 9.0 (#2) |
| Spec score · Sega CD Emulators | 9.0 (#1) | 9.0 (#2) |
| Debugger | A built-in debugger provides simple tracing tools for development of original software. | Its integrated debugger can inspect and modify most emulated state, use conditional breakpoints and run scripts. |
| Release news | The v148 release announcement reported N64 CPU and RSP JIT rewrites, PlayStation accuracy work, GBA fixes, Famicom data-recorder support and per-core input configuration. | The September 11, 2026 1.0.0 announcement describes the first stable release in 13 years and adds Sega CD, 32X, CD-32X, Pico, Copera, Game Gear, SG-1000, SC-3000 and ColecoVision support. |
| Save states | Save states let users resume games that lack native saving. | The feature list includes save-state support. |
| Supported systems | The catalogue includes Arcade, Atari 2600, WonderSwan, ColecoVision, NES, SNES, Nintendo 64, Game Boy, Game Boy Advance, Sega systems, Neo Geo Pocket and PlayStation. | The official site lists Genesis/Mega Drive, Sega CD, 32X, Master System, Game Gear, SG-1000, SC-3000, Sega Pico and Yamaha Copera support. |
| What it does | ares is a cross-platform emulator for multiple game systems, built around accuracy and software preservation. | BlastEm emulates Sega 16-bit and 8-bit consoles, with emphasis on speed and hardware accuracy. |
Plans
In their own words
ares
ares is a free, open-source emulator for multiple systems, with a stated focus on accuracy and preservation. It supports systems including Arcade, Atari 2600, WonderSwan, ColecoVision, NES, SNES, Nintendo 64, and PlayStation, though some listed systems are experimental. Playback options include save states, run-ahead, rewind, and fast-forward. Pixel shaders and optional color correction can alter display characteristics, while Virtual Game-Pads let users configure controls for use across emulated systems. The interface framework uses WinAPI on Windows, Cocoa on macOS, and GTK2 or GTK3 on POSIX platforms. Simple debugging features such as trace logging support development of original software for supported systems. Windows builds support Windows 7 or later; AMD64 binaries require at least Intel Nehalem or AMD Jaguar architecture. macOS binaries require Catalina 10.15 and support Intel and Apple Silicon. The project prefers Linux users compile from source and points to third-party packages rather than official Linux binaries. Source code uses the ISC license. Android is not supported, and a BIOS is required.
BlastEm
BlastEm is a free, open-source emulator for Sega's 16-bit and 8-bit consoles. It supports Genesis/Mega Drive, Sega CD, 32X, Master System, Game Gear, SG-1000, SC-3000, Sega Pico, and Yamaha Copera. Downloads are listed for Linux, macOS, and Windows, with an experimental web version. Gameplay features include save states, cartridge save RAM and EEPROM support, turbo and slow modes, controller input, and VGM logging. Its integrated debugger can inspect and modify state, set conditional breakpoints, run scripts, and show visual VDP tools. Developers can use the GDB remote debug protocol for source-level debugging of SGDK and other C or C++ projects. The maker describes it as fast enough for older PCs and accurate enough for demanding demos. Most Sega CD and 32X games are playable, but compatibility is not perfect. Yamaha Copera emulation is incomplete: games generally lack music, though Copera-specific ADPCM samples play. The listed macOS download is x86-64 and not notarized; the page directs ARM users to Homebrew.