Arknights: Endfield Playtime Tracker vs Gameplay Time Tracker
Arknights: Endfield Playtime Tracker
github.comGameplay Time Tracker
github.comSide by side
| Figure | Arknights: Endfield Playtime Tracker | Gameplay Time Tracker |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Playtime Trackers | 8.4 (#3) | 7.6 (#8) |
| License | The README says the tracker is free to use and modify. | The project is licensed under GNU GPL version 3.0, which permits use, modification, and distribution under that license. |
| Purpose | The tracker automatically records playtime for Arknights: Endfield. | Gameplay Time Tracker monitors and records time spent in specific applications or games by observing their executables. |
Plans
In their own words
Arknights: Endfield Playtime Tracker
Arknights: Endfield Playtime Tracker records playtime automatically by checking every five seconds whether Endfield.exe is running. Its browser dashboard at 127.0.0.1:27182 shows a live timer, session history and a NOW PLAYING banner; when the game closes, a Windows toast reports the session time and total playtime. It also creates a readable playtime.txt log, with sessions grouped by date. Data is kept locally in JSON, and interim session details are saved every 60 seconds so an incomplete session can be finalized on the next startup. The dashboard retains up to 100 sessions. Detection depends on the game executable being named Endfield.exe. The tracker requires Windows and Node.js, uses built-in Node.js modules without external dependencies, and setup uses batch files, with a VBScript launcher option. Users can set an initialOffset to account for playtime before installation; the default is zero. The local dashboard is not accessible from other machines. The tracker is free to use and modify.
Gameplay Time Tracker
Gameplay Time Tracker records time spent in selected games and applications by monitoring their executables. Its Windows desktop interface can launch tracked programs and display a graph of the past seven days of playtime. It also handles remote game-save backups: create them manually or have them run when a session ends, retain them for a chosen number of days, and restore a save by selecting an available backup. A SteamGridDB API key enables retrieval of application icons and hero images. The project describes the app as written in C# with WPF and licensed under GNU GPL version 3.0, which permits use, modification, and distribution under that license. Settings are generated in the user's Documents folder under Gameplay Time Tracker/settings.json. The documented configuration uses Windows-specific paths and startup-folder behavior. Version 2.0.0 removed legacy data conversion; the project recommends converting legacy data with a pre-2.0.0 build. The app is free, with no free trial listed.