ARL Topologies vs Avocado
ARL Topologies
github.comAvocado
github.comSide by side
| Figure | ARL Topologies | Avocado |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Android | — | Yes |
| Self-hosted | Yes | — |
| Plans published | 1 | 1 |
| Spec score · Generative Design Software | 7.9 (#5) | 8.1 (#4) |
| License | The repository license describes CC0 1.0 Universal terms, with a stated patent-license modification for contributions. | The repository identifies its license as GPL-2.0. |
Plans
In their own words
ARL Topologies
ARL Topologies is free, open-source software for topology optimization, published by USArmyResearchLab as a United States government project. It is intended for research and general use, and runs self-hosted from the command line with an XML input file. The program separates design representation, optimization method, and objective function. Representations include two- and three-dimensional element-based density discretization with SIMP interpolation, plus nodal-based density discretization with Heaviside projection and filtering. Inputs can be ASCII ExodusII or GMSH meshes, or rectangular pixel and voxel regions. Available optimizers include optimality criterion, method of moving asymptotes, BFGS through NLopt, and a genetic algorithm. Its implemented objective performs static structural finite element analysis. Density results can be post-processed to STL, while VTK, GMSH, and Matlab are output formats. A shared-library objective function allows extension to other problems. Building requires a C++11 compiler and listed libraries.
Avocado
Avocado is a free, open-source PlayStation 1 emulator for Windows, macOS, Linux, and Android. It can load files including .cue, .bin, .img, .chd, .ecm, .exe, .psexe, .psf, and .minipsf by drag and drop. Listed save tools include save states, quick save and load, and rewinding by one second. It supports digital controllers, DualShock, and mouse input, with up to two controllers and no multitap. Audio support includes XA-ADPCM and Red Book, and graphics use OpenGL hardware rendering. The project lists support for Anti-Modchip and LibCrypt protected games; PAL LibCrypt games need additional .SBI or .LSD subchannel information. A BIOS from a real console is required and must be placed in the data/bios directory; BIOS selection is prompted on first run. The project is in early development, so games may not start or may crash soon after. It is single-threaded, and audio synchronized to NTSC 60 Hz can stutter in PAL games.