ArmorPaint vs AwesomeBump
ArmorPaint
armorpaint.orgAwesomeBump
github.comSide by side
| Figure | ArmorPaint | AwesomeBump |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| Plans published | 1 | 1 |
| Spec score · 3D Texturing Software | 8.1 (#7) | 8.0 (#11) |
| Spec score · Game Texture Software | 8.1 (#11) | 7.8 (#19) |
| Purpose | ArmorPaint is standalone software for physically based texture painting on 3D models. | AwesomeBump generates normal, height, specular, ambient occlusion, metallic, and roughness textures from a single image. |
Plans
In their own words
ArmorPaint
ArmorPaint has no write-up on Specifiction yet; its figures are above.
AwesomeBump
AwesomeBump creates material textures from a single image, including normal, height, specular, ambient occlusion, metallic and roughness maps. It can convert normal maps to height maps and height maps to normal maps, as well as extract bump information from an image. Other tools include seamless texture creation, perspective transformation, real-time tessellation, grunge maps, material textures and bump-map mixing. The maker says 99% of image processing happens on the GPU, with parameters adjustable in real time. Images can be saved as PNG, JPG, BMP or TGA. The project is free software under the GNU Lesser General Public License version 3 or later, with support for Windows, Linux and macOS. The README links Windows 5.1 binaries for Windows 7, 8 and 10, and Linux builds for Ubuntu 18 and Ubuntu 14. Build instructions require graphics hardware supporting OpenGL 4.0; an OpenGL 3.3 build is available without tessellation. The README also warns that the current CMake script does not work.