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Artemis Android vs Chiaki-ng

Artemis Android

github.com

Chiaki-ng

streetpea.github.io

Side by side

FigureArtemis AndroidChiaki-ng
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
Windows—Yes
macOS—Yes
Linux—Yes
AndroidYesYes
Plans published11
Spec score · Game Remote Play Software7.8 (#14)8.1 (#8)

Plans

Artemis Android

  • Artemis AndroidFree

Artemis Android pricing →

Chiaki-ng

  • FreeFree

Chiaki-ng pricing →

In their own words

Artemis Android

Artemis Android streams games from a Windows PC to an Android device at home or over the internet. It is an open-source client for Apollo and Sunshine, offered as a free Android download; the project provides an APK and recommends Obtainium for installation. Virtual controls include customizable buttons with import and export, gamepad skins, and a free joystick. Streaming settings cover custom resolutions and bitrates, video scaling, frame-rate locking fixes for some devices, and in-game pan and zoom. Mouse modes include normal, multitouch, touchpad, disabled, and local cursor options; non-QWERTY keyboard layouts and trackpad gestures are supported. Device features include external monitor and portrait modes, screen rotation, display-on-top for foldable phones, and Samsung DeX scrolling. Apollo is a self-hosted desktop host with hardware encoding for AMD, Intel, and Nvidia GPUs, plus optional software encoding.

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Chiaki-ng

Chiaki-ng is a free, open-source client for PlayStation Remote Play and a next-generation continuation of Chiaki. It connects with PlayStation 4 and PlayStation 5 consoles. Installation guidance and packages cover Linux, Windows, and macOS, while the project also lists Android and other supported or potential platforms. Setup covers local console discovery and registration, plus remote play through PSN or a manual connection.

Streaming settings include video, stream, audio, and Wi-Fi options; the guide also describes PS5 HDR streaming with an H265 HDR codec option. Controller documentation covers mapping, gyro controls, haptics, adaptive triggers, DualSense and DualShock 4 use, and Steam Deck layouts. Scripts can wake a PlayStation and launch Chiaki using local or external addresses. The remote-connection guide says the PSN authentication token is stored locally. PSN remote connections support IPv4 only, and UDP hole punching may fail on some network types, requiring manual connection with port forwarding. PS4 remote play through PSN is limited to the account's main registered console. PS5 haptics and adaptive-trigger support are experimental and opt-in.

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