Artemis Android vs LibNXbox
Artemis Android
github.comLibNXbox
github.comSide by side
| Figure | Artemis Android | LibNXbox |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Android | Yes | — |
| Self-hosted | — | Yes |
| Plans published | 1 | 2 |
| Spec score · Game Remote Play Software | 7.8 (#14) | 8.4 (#6) |
| Purpose | Artemis streams games from a Windows PC to an Android device at home or over the internet. | LibNXbox is an Xbox Cloud Streaming client for Nintendo Switch that streams from an Xbox console or xCloud. |
| Support | The Apollo README says support is provided through GitHub Issues and Discussions, with no real-time chat support. | The README recommends checking the generated debug.log for clues and asks users with certain multi-console issues to file an issue with logs. |
Plans
In their own words
Artemis Android
Artemis Android streams games from a Windows PC to an Android device at home or over the internet. It is an open-source client for Apollo and Sunshine, offered as a free Android download; the project provides an APK and recommends Obtainium for installation. Virtual controls include customizable buttons with import and export, gamepad skins, and a free joystick. Streaming settings cover custom resolutions and bitrates, video scaling, frame-rate locking fixes for some devices, and in-game pan and zoom. Mouse modes include normal, multitouch, touchpad, disabled, and local cursor options; non-QWERTY keyboard layouts and trackpad gestures are supported. Device features include external monitor and portrait modes, screen rotation, display-on-top for foldable phones, and Samsung DeX scrolling. Apollo is a self-hosted desktop host with hardware encoding for AMD, Intel, and Nvidia GPUs, plus optional software encoding.
LibNXbox
LibNXbox is free GPL-2.0 homebrew software that streams from an Xbox console or Xbox Cloud Gaming to a Nintendo Switch. Download the libnxbox.nro file from GitHub releases and run it in title mode; applet mode crashes. For home streaming, the NRO discovers the console in the same manner as xbox.com/play. The README describes launching cloud titles through a Moonlight Switch NRO forwarder using a game AppID. LibNXboxNROHelper can search the Microsoft Store and create game-art thumbnails plus a titles.txt file containing titles and xCloud AppIDs. Video is listed as 1280×720 H.264 using Tegra X1 NVDEC decoding, with stereo Opus audio at 48 kHz and an approximately 60 ms latency target. Authentication uses Microsoft’s servers and saves a token on the SD card. Queue times and service restrictions are not bypassed.