Artemis Qt vs LunarNX
Artemis Qt
github.comLunarNX
github.comSide by side
| Figure | Artemis Qt | LunarNX |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| Plans published | 1 | 1 |
| Spec score · Game Remote Play Software | 8.6 (#4) | 8.0 (#10) |
| Purpose | Artemis Qt is a cross-platform client for NVIDIA GameStream and Apollo or Sunshine servers, bringing Artemis Android features to desktop platforms. | LunarNX is an unofficial Nintendo Switch homebrew client for Xbox and PlayStation game streaming. |
Plans
In their own words
Artemis Qt
Artemis Qt is a free client for streaming from NVIDIA GameStream, Apollo, and Sunshine servers on Windows, macOS, and Linux. It decodes video with hardware acceleration and supports H.264, HEVC, AV1, HDR streaming, 7.1 audio, multitouch, and gamepad play for up to 16 players, including local co-op. The client adds clipboard sync, custom server commands, one-time-password pairing, and UUID-based app launching, with a fallback to legacy app IDs when UUIDs are unavailable. Its in-stream menu includes fractional refresh-rate control, resolution scaling, and virtual display control. The project describes it as optimized for handhelds such as Steam Deck, with touch and gamepad navigation and power-efficient rendering. Downloads include Windows x64 and ARM64 builds, a universal macOS binary, and Linux x64 AppImage and Flatpak packages. AV1 requires Sunshine and a supported host GPU; YUV 4:4:4 is listed for Sunshine only. The project is licensed under GPL v3, and custom app ordering and input-only streaming are planned.
LunarNX
LunarNX is free, open-source Nintendo Switch homebrew software for Xbox Remote Play, Xbox Cloud Gaming, and PlayStation Remote Play. It connects Xbox One and Xbox Series consoles, paired PS4 and PS5 systems, and the Xbox Cloud Gaming library with recent titles, search, and playback. PlayStation functions include local discovery, pairing, console wake-up, and remote PS5 discovery through PlayStation Network. Xbox and PlayStation sessions offer 720p, 1080p, and 1080p HQ profiles, hardware-accelerated H.264, and low-latency audio; PS5 also supports HEVC. Controls include separate button mappings, PlayStation touchpad gestures, Switch motion forwarding, and supported rumble or DualSense haptics as Switch vibration. The interface supports English and two Chinese variants. A homebrew-capable Switch, Homebrew Menu title-override/full-memory mode, and stable 5 GHz Wi-Fi or wired networking are required. Streaming depends on account permissions, console settings, NAT, network quality, and service availability.