Arthur vs Meetropolis
Arthur
arthur.digitalMeetropolis
meetropolis.meSide by side
| Figure | Arthur | Meetropolis |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 0 |
| Spec score · Virtual Meeting Room Software | 7.6 (#10) | 7.4 (#15) |
| Integrations | Spaces lists LMS platforms, SharePoint, Jira, and enterprise apps; Vibe lists MS Teams and Jira as off-the-shelf integrations, with custom requests possible. | The self-host setup uses PostgreSQL and LiveKit, and the README documents SMTP email configuration. |
| Product | Arthur brings humans and AI together in workflows for immersive experiences, asynchronous alignment, and meetings. | Meetropolis is an open-source virtual office platform for remote teams with proximity-based spatial audio and video in a live 2D world. |
Plans
In their own words
Meetropolis
Meetropolis is an open-source virtual office for remote teams, set in a live 2D world with proximity-based spatial audio and video. Guest access and screen sharing are available. Phaser provides the live-world layer, while Colyseus powers real-time multi-user interaction. Teams can use the web application or self-host it with the supplied Docker Compose setup, which includes the web app, server, database, and LiveKit service. The self-host configuration uses PostgreSQL and documents SMTP email settings for invites, guest magic links, verification links, and welcome messages. Personal API tokens can control microphone, camera, screen sharing, and do-not-disturb status. Server components use AGPL-3.0-only; the web client and shared types use MIT. Tiamat UG offers a commercial license. The open-source server permits 25 concurrent users across the whole server, and the 26th user is kicked. Production self-hosters must supply a TLS terminator, configure production secrets and allowed CORS origins, and may need TURN for restrictive networks.