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SPECIFICTION
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AssetRipper vs BrawlCrate

AssetRipper

assetripper.com

BrawlCrate

github.com

Side by side

FigureAssetRipperBrawlCrate
Price from$10/mo—
Free planYes—
Free trial——
Open source——
WindowsYesYes
macOSYes—
LinuxYes—
Plans published20
Spec score · Game Asset Extractors8.5 (#2)7.5 (#14)
LicenseAssetRipper is licensed under the GNU General Public License v3.0.The repository identifies its license as LGPL-3.0.
PurposeAssetRipper is an analysis tool for game developers.BrawlCrate is a BrawlBox fork with features intended to make modding Super Smash Bros. Brawl easier.
SupportThe project has a dedicated Discord server for development.The README invites users to join the Brawl Knowledge Compendium Discord to talk to the developers.

Plans

AssetRipper

  • AssetRipper FreeFree
  • AssetRipper Premium$10 a month

AssetRipper pricing →

BrawlCrate

No plans published.

BrawlCrate pricing →

In their own words

AssetRipper

AssetRipper is an analysis tool for game developers working with Unity game files. It can identify accidentally included dependency assets, broken asset references, and code that could not be inlined or trimmed, as well as convert assets to native Unity format. Unity Project Export creates a project that can be opened in Unity Editor. For viewing content outside Unity, Primary Content Export produces meshes, scenes, and prefabs as GLB models, including for Blender workflows. Supported Unity versions range from 3.5.0 to 6000.4.X, with support quality varying by version. Free stable and nightly builds are available for Linux, macOS, and Windows. Premium access costs $10 a month while an eligible membership is active, and includes features such as shader decompilation, static mesh separation, prefab outlining, asset path overrides, user-defined package export, and deduplication. Vulkan and OpenGL shaders can be decompiled on any platform, but DirectX shaders are limited to Windows. Traditional Il2Cpp analysis succeeds on about 10% to 20% of methods on x86 games, with lower success on other platforms.

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BrawlCrate

BrawlCrate is a free, open-source Windows tool for editing Wii files and modding Super Smash Bros. Brawl. It is a BrawlBox fork with a modified Color Smash tool and support for archives, models, textures, palettes, animations, audio, images and collision data. Batch extraction and archive repacking are available. Listed game formats include PAC, PCS, PAIR, MRG, ARC, SZS, BRRES, BRANM, BRMDL, BRTEX, BRPLT, BRCHA and BRTSA. Model formats are MDL0, DAE, PMD and OBJ; texture formats include PNG, TGA, TIF, BMP, JPG, GIF, TEX0 and TPL. BrawlAPI uses IronPython to automate the application, open and save files, add context-menu items and parse user-defined types. Its documentation covers plugins, wrappers and resource parsers. The v0.42 release updated IronPython to 3.4.1 with integrated installation. Version 0.42 Hotfix 1 is listed as latest; its API is disabled on Windows 7 and earlier, and internal BrawlManagers are no longer supported. The project uses LGPL-3.0.

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