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AssetRipper vs Kuriimu2

AssetRipper

assetripper.com

Kuriimu2

github.com

Side by side

FigureAssetRipperKuriimu2
Price from$10/moFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOSYes—
LinuxYes—
Plans published21
Spec score · Game Asset Extractors8.5 (#2)7.6 (#12)
LicenseAssetRipper is licensed under the GNU General Public License v3.0.GitHub lists the Kuriimu2 repository under the GPL-3.0 license.
PurposeAssetRipper is an analysis tool for game developers.Kuriimu2 is a game translation project manager and toolkit for fan translators, ROM hackers, and game modders.

Plans

AssetRipper

  • AssetRipper FreeFree
  • AssetRipper Premium$10 a month

AssetRipper pricing →

Kuriimu2

  • FreeFree

Kuriimu2 pricing →

In their own words

AssetRipper

AssetRipper is an analysis tool for game developers working with Unity game files. It can identify accidentally included dependency assets, broken asset references, and code that could not be inlined or trimmed, as well as convert assets to native Unity format. Unity Project Export creates a project that can be opened in Unity Editor. For viewing content outside Unity, Primary Content Export produces meshes, scenes, and prefabs as GLB models, including for Blender workflows. Supported Unity versions range from 3.5.0 to 6000.4.X, with support quality varying by version. Free stable and nightly builds are available for Linux, macOS, and Windows. Premium access costs $10 a month while an eligible membership is active, and includes features such as shader decompilation, static mesh separation, prefab outlining, asset path overrides, user-defined package export, and deduplication. Vulkan and OpenGL shaders can be decompiled on any platform, but DirectX shaders are limited to Windows. Traditional Il2Cpp analysis succeeds on about 10% to 20% of methods on x86 games, with lower success on other platforms.

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Kuriimu2

Kuriimu2 is a free, open-source project manager and toolkit for game translators, ROM hackers, and game modders. It helps inspect, extract, edit, and rebuild game resources across formats. Its tools handle archive, image, and text extraction and injection, as well as font inspection and modification; archive repacking is also supported. The project provides graphical and command-line builds, a modular plugin architecture, and an API for custom plugins. A compatibility spreadsheet lists its large collection of supported game formats. Version 1.2.1 is the latest stable release and adds all image plugins from Kukkii plus batch injection in the command line. Kuriimu2 is listed for Windows; the quick start directs users to launch Kuriimu2.exe. The project says to install the latest Microsoft Visual C++ Redistributable before use. It is under GPL-3.0, with no paid plans or usage limits stated. The project describes preservation, translation, research, and modding as intended uses.

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