Autodesk 3ds Max vs Avaturn
Autodesk 3ds Max
autodesk.comAvaturn
avaturn.devSide by side
| Figure | Autodesk 3ds Max | Avaturn |
|---|---|---|
| Price from | $167.50/mo | $800/mo |
| Free plan | — | — |
| Free trial | Yes | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | — | Yes |
| Plans published | 3 | 2 |
| Spec score · Game Character Creation Software | 8.5 (#9) | 8.0 (#14) |
| Animation | It includes CAT and Biped setups for rigging and character animation. | Avatars include a standard humanoid body rig, ARKit blendshapes and visemes, and are compatible with Mixamo animations and VTubing software. |
Plans
Autodesk 3ds Max
- Monthly subscription$255 a month
- Annual subscription$2,010 a year
- Three-year subscription$6,025 a year
In their own words
Autodesk 3ds Max
Autodesk 3ds Max is Windows desktop software for 3D modeling and animation. It is aimed at 3D generalists, modelers, animators, and look development artists working on game development, film and television production, and design visualization. Modeling tools include Smart Extrude, high-quality Booleans, and ReForm retopology. CAT and Biped provide rigging and character-animation setups. A built-in renderer and Arnold integration support rendering, while 3D print export handles output for physical production. Integrated OpenUSD support is intended to improve collaboration. Scripting and plugins such as tyFlow, thinkingParticles, and ForestPack extend the application. Flow Retopology moves mesh operations to the cloud, and Flow Studio can launch inside 3ds Max to send footage-derived elements through USD. It runs on Microsoft Windows 10 and 11. A free 30-day trial is available; paid subscriptions are $255 a month, $2,010 a year, or $6,025 a year billed every three years.
Avaturn
Avaturn creates realistic 3D avatars from 2D photos for games, apps, and metaverses. Its generative AI makes a recognizable avatar, which users can customize by changing body shape, clothes, accessories, hairstyles, shoes, and glasses; the site says this supports more than 10,000 possible looks. Avatars export as 3D models for Blender, Unity, Unreal Engine, Maya, Cinema4D, or other 3D environments. They include a humanoid rig, ARKit blendshapes, and visemes, and work with Mixamo animations and VTubing software. Developer tutorials and SDKs cover Unity, Unreal Engine, HTML and JavaScript, Android, and iOS. Listed integrations are free, without limits on avatar creation or exports. The API and web SDK require a paid package; PRO costs $800 a month and includes API and SDK access. Unity supports WebGL and Android/iOS, while standalone Windows and Mac use requires contacting Avaturn. The native Unreal Engine SDK is in beta, requires a paid plan, and is available by contacting Avaturn.