Autodesk 3ds Max vs PBRize
Autodesk 3ds Max
autodesk.comPBRize
pbrize.comSide by side
| Figure | Autodesk 3ds Max | PBRize |
|---|---|---|
| Price from | $167.50/mo | $10/mo |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| Plans published | 3 | 7 |
| Spec score · Game Texture Software | 8.4 (#8) | 7.7 (#21) |
Plans
Autodesk 3ds Max
- Monthly subscription$255 a month
- Annual subscription$2,010 a year
- Three-year subscription$6,025 a year
PBRize
- FreeFree
- Small Coin Pack$9, paid once
- Basic$10 a month
- Medium Coin Pack$19, paid once
- Pro$29 a month
- Studio$59 a month
- Large Coin Pack$60, paid once
In their own words
Autodesk 3ds Max
Autodesk 3ds Max is Windows desktop software for 3D modeling and animation. It is aimed at 3D generalists, modelers, animators, and look development artists working on game development, film and television production, and design visualization. Modeling tools include Smart Extrude, high-quality Booleans, and ReForm retopology. CAT and Biped provide rigging and character-animation setups. A built-in renderer and Arnold integration support rendering, while 3D print export handles output for physical production. Integrated OpenUSD support is intended to improve collaboration. Scripting and plugins such as tyFlow, thinkingParticles, and ForestPack extend the application. Flow Retopology moves mesh operations to the cloud, and Flow Studio can launch inside 3ds Max to send footage-derived elements through USD. It runs on Microsoft Windows 10 and 11. A free 30-day trial is available; paid subscriptions are $255 a month, $2,010 a year, or $6,025 a year billed every three years.
PBRize
PBRize is a web tool for turning reference images into PBR texture maps for material-authoring workflows. Upload a photo, generate maps with adjustable settings, then download the results or preview them on 3D geometry. The product describes ten channels, including Base Color, Normal, Roughness, Height, and ambient occlusion. Materials can be previewed in real time on spheres, planes, or custom meshes, and each map has independent controls such as intensity, contrast, and blur. A one-click seamless mode is intended to preserve detail and structure while making a texture tile. Quality generation supports up to 8K, though the free plan is capped at 1K. The free plan includes 12 monthly usage units and 1 GB storage. Paid subscriptions start at $10 a month; one-time coin packs are also listed, with coins that never expire. Integrations are listed for Blender 4.2+, Unreal Engine 5.5+ with a C++ project, and Godot 4.3+ using GDScript. Unity is marked as coming soon. The editor can be tried without signup, and no credit card is required to start.