Autodesk MotionBuilder vs MANUS Core
Autodesk MotionBuilder
autodesk.comMANUS Core
manus-meta.comSide by side
| Figure | Autodesk MotionBuilder | MANUS Core |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Linux | Yes | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 8 | 4 |
| Spec score · Motion Capture Software | 9.2 (#3) | 7.3 (#31) |
| Spec score · Game Motion Capture Software | 9.2 (#2) | 7.3 (#17) |
| Integrations | MotionBuilder is designed to complement Maya and 3ds Max and exchanges data through Autodesk FBX with applications that support FBX. | The maker lists integrations including OptiTrack Motive, Xsens MVN, Unity, Unreal Engine, Nokov XingYing, Qualisys QTM, MotionBuilder, and Luster3D Motar. |
| Purpose | MotionBuilder is 3D character animation software for capturing, editing, and playing back complex animations. | MANUS Core is middleware for MANUS gloves that visualizes finger movement and records, exports, and streams hand data for robotics, VR/XR, research, and live performance. |
| Support | Autodesk lists 24x7 online support options and resources. | Both license types include software updates and technical support for the applicable included or subscription period. |
Plans
Autodesk MotionBuilder
- Annual subscriptionPriced on request
- Annual subscriptionPrice not published
- 3-year subscriptionPriced on request
- 3-year subscriptionPrice not published
- MotionBuilder free trialFree
- MotionBuilder 2025$2,145 a year
- Media & Entertainment Collection$2,790 a year
- MotionBuilder subscriptionPrice not published
MANUS Core
- Motion Capture License — Annual SubscriptionPrice not published
- Motion Capture License — Perpetual LicensePrice not published
- Robotics License — Annual SubscriptionPrice not published
- Robotics License — Perpetual LicensePrice not published
In their own words
Autodesk MotionBuilder
Autodesk MotionBuilder is 3D character animation software for capturing, editing, and playing back complex animations. Its real-time character engine automatically creates movements for biped or human skeletons, while manipulation tools let users alter a character’s position and orientation. The listed capabilities include motion capture, motion retargeting, facial animation, animation retargeting, and character retargeting. Autodesk says professional animation and game studios use MotionBuilder to produce animations. It is designed to complement Maya and 3ds Max and exchanges data through Autodesk FBX with applications that support FBX. MotionBuilder is available for Linux and Windows. The stated minimum hardware includes a 64-bit Intel or AMD multi-core processor, 8 GB RAM, 4 GB of free disk space, and a three-button mouse. Autodesk offers a free 30-day trial, but no free plan. A subscription covers installation on up to three devices for one named user, with use limited to one computer at a time, and includes the current version plus three previous versions.
MANUS Core
MANUS Core has no write-up on Specifiction yet; its figures are above.