Autodesk MotionBuilder vs Uthana
Autodesk MotionBuilder
autodesk.comUthana
uthana.comSide by side
| Figure | Autodesk MotionBuilder | Uthana |
|---|---|---|
| Price from | — | $0.01/mo |
| Free plan | — | — |
| Free trial | Yes | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| Linux | Yes | — |
| API | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 8 | 19 |
| Spec score · Motion Capture Software | 9.2 (#3) | 7.2 (#35) |
| Integrations | MotionBuilder is designed to complement Maya and 3ds Max and exchanges data through Autodesk FBX with applications that support FBX. | Uthana offers a GraphQL API and public plugins for Blender and Maya. |
| Intended users | Autodesk says professional animation and game studios use MotionBuilder to produce high-quality animations. | Uthana lists robotics and AI labs, simulation teams, 3D platforms, game engines, studios, developers, and individual creators as users it serves. |
| Support | Autodesk lists 24x7 online support options and resources. | Product, account, and technical support are available by email, while commercial and enterprise inquiries go to the sales team; pricing also mentions community support through Discord. |
Plans
Autodesk MotionBuilder
- Annual subscriptionPriced on request
- Annual subscriptionPrice not published
- 3-year subscriptionPriced on request
- 3-year subscriptionPrice not published
- MotionBuilder free trialFree
- MotionBuilder 2025$2,145 a year
- Media & Entertainment Collection$2,790 a year
- MotionBuilder subscriptionPrice not published
Uthana
- Text-to-motion 1.0$0.02 a month
- Text-to-motion 2.0$0.03 a month
- Text-to-motion 3.0$0.10 a month
- Video-to-motion 2.0$0.05 a month
- Video-to-motion 2.1$0.05 a month
- Locomotion 1.0$0.02 a month
- Stitching and looping 2.0$0.01 a month
- Auto-rigging$0.15 a month
- Character generation$0.75 a month
- Stitching and looping 2.0$0.01, paid once
In their own words
Autodesk MotionBuilder
Autodesk MotionBuilder is 3D character animation software for capturing, editing, and playing back complex animations. Its real-time character engine automatically creates movements for biped or human skeletons, while manipulation tools let users alter a character’s position and orientation. The listed capabilities include motion capture, motion retargeting, facial animation, animation retargeting, and character retargeting. Autodesk says professional animation and game studios use MotionBuilder to produce animations. It is designed to complement Maya and 3ds Max and exchanges data through Autodesk FBX with applications that support FBX. MotionBuilder is available for Linux and Windows. The stated minimum hardware includes a 64-bit Intel or AMD multi-core processor, 8 GB RAM, 4 GB of free disk space, and a three-button mouse. Autodesk offers a free 30-day trial, but no free plan. A subscription covers installation on up to three devices for one named user, with use limited to one computer at a time, and includes the current version plus three previous versions.
Uthana
Uthana provides human-motion models, data, and embodiment tools for robots, simulations, and 3D characters through web and API access. It generates editable 3D motion from text or video, including full-body skeletal movement with finger motion from ordinary video, and offers controllable locomotion. Movement can be retargeted between bipedal skeletons or adapted to a humanoid robot representation; that robot output does not include a complete control policy or dynamics model and does not guarantee hardware execution. Exports include FBX, GLB, and BVH, with FBX presets for Unreal Engine 5 and Roblox Studio. Uthana offers a GraphQL API and public Blender and Maya plugins, plus scripting support and deployment both ways. Its Studio Motion Dataset contains 250+ hours, while more than 1,000 hours across collections are available to license. Listed monthly prices range from 0.01 USD for stitching and looping to 0.75 USD for character generation. Uthana stopped offering new subscriptions in August 2026; existing subscribers may continue unless they switch.