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Autodesk MotionBuilder vs Vicon Shogun

Autodesk MotionBuilder

autodesk.com

Vicon Shogun

vicon.com

Side by side

FigureAutodesk MotionBuilderVicon Shogun
Price from——
Free plan——
Free trialYes—
Open source——
WindowsYesYes
LinuxYes—
APIYes—
Self-hostedYes—
Plans published80
Spec score · Motion Capture Software9.2 (#3)6.6 (#45)
Spec score · Game Motion Capture Software9.2 (#2)6.6 (#22)
Spec score · 3D Character Animation Software9.1 (#3)6.6 (#29)
IntegrationsMotionBuilder is designed to complement Maya and 3ds Max and exchanges data through Autodesk FBX with applications that support FBX.Vicon lists plugins and integrations for Unreal Engine, Unity, MotionBuilder, ROS 2, and LabVIEW.
Intended usersAutodesk says professional animation and game studios use MotionBuilder to produce high-quality animations.Vicon describes Shōgun as designed for creative professionals working in visual effects and animation, and also highlights film, game, education, and production-service users.
PurposeMotionBuilder is 3D character animation software for capturing, editing, and playing back complex animations.Shōgun is motion capture software for VFX, virtual production, and game development.
SupportAutodesk lists 24x7 online support options and resources.Vicon directs users to its support team for legacy software versions.

Plans

Autodesk MotionBuilder

  • Annual subscriptionPriced on request
  • Annual subscriptionPrice not published
  • 3-year subscriptionPriced on request
  • 3-year subscriptionPrice not published
  • MotionBuilder free trialFree
  • MotionBuilder 2025$2,145 a year
  • Media & Entertainment Collection$2,790 a year
  • MotionBuilder subscriptionPrice not published

Autodesk MotionBuilder pricing →

Vicon Shogun

No plans published.

Vicon Shogun pricing →

In their own words

Autodesk MotionBuilder

Autodesk MotionBuilder is 3D character animation software for capturing, editing, and playing back complex animations. Its real-time character engine automatically creates movements for biped or human skeletons, while manipulation tools let users alter a character’s position and orientation. The listed capabilities include motion capture, motion retargeting, facial animation, animation retargeting, and character retargeting. Autodesk says professional animation and game studios use MotionBuilder to produce animations. It is designed to complement Maya and 3ds Max and exchanges data through Autodesk FBX with applications that support FBX. MotionBuilder is available for Linux and Windows. The stated minimum hardware includes a 64-bit Intel or AMD multi-core processor, 8 GB RAM, 4 GB of free disk space, and a three-button mouse. Autodesk offers a free 30-day trial, but no free plan. A subscription covers installation on up to three devices for one named user, with use limited to one computer at a time, and includes the current version plus three previous versions.

Visit autodesk.com

Vicon Shogun

Vicon Shōgun is motion capture software for visual effects, virtual production and game development. The Windows suite includes Shōgun Live for real-time optical capture, Shōgun Markerless for machine-learning full-body tracking and Shōgun Post for cleanup and post-production. Live supports finger solving and direct retargeting and streaming to game engines. Markerless can capture unmarked performers alongside marked props. Post provides automatic gap filling, a gap list, character retargeting, Auto-Skeleton and Python or HSL scripting. Shōgun also tracks film and virtual cameras, calibrates SDI cameras and supports live 3D overlays for AR/XR workflows. Vicon lists streaming to game engines, Epic MetaHuman support, an Unreal Engine Live Link plugin and a MotionBuilder plugin. Post supports USD and TRC, while retargeting exports character FBX. Release 1.21 supports 64-bit Windows 10 and 11; Linux and macOS are unsupported. Licensing is standalone or network.

Visit vicon.com