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Autodesk MotionBuilder vs visage|SDK

Autodesk MotionBuilder

autodesk.com

visage|SDK

visagetechnologies.com

Side by side

FigureAutodesk MotionBuildervisage|SDK
Price from——
Free plan——
Free trialYesYes
Open source——
Web—Yes
WindowsYesYes
macOS—Yes
LinuxYesYes
iOS—Yes
Android—Yes
APIYesYes
Self-hostedYes—
Plans published81
Spec score · Motion Capture Software9.2 (#3)7.3 (#34)
IntegrationsMotionBuilder is designed to complement Maya and 3ds Max and exchanges data through Autodesk FBX with applications that support FBX.The maker lists Unity support, with integration for face masks and games.
SupportAutodesk lists 24x7 online support options and resources.The maker says it offers support and advice for evaluation and project inquiries through its contact channels.
What it doesMotionBuilder is Autodesk software for real-time 3D character animation used in games, feature films and television.visage|SDK provides real-time face tracking, face analysis, face recognition, and eye/gaze tracking for developers building their own applications.

Plans

Autodesk MotionBuilder

  • Annual subscriptionPriced on request
  • Annual subscriptionPrice not published
  • 3-year subscriptionPriced on request
  • 3-year subscriptionPrice not published
  • MotionBuilder free trialFree
  • MotionBuilder 2025$2,145 a year
  • Media & Entertainment Collection$2,790 a year
  • MotionBuilder subscriptionPrice not published

Autodesk MotionBuilder pricing →

visage|SDK

  • Custom commercial licensePriced on request

visage|SDK pricing →

In their own words

Autodesk MotionBuilder

Autodesk MotionBuilder is 3D character animation software for capturing, editing, and playing back complex animations. Its real-time character engine automatically creates movements for biped or human skeletons, while manipulation tools let users alter a character’s position and orientation. The listed capabilities include motion capture, motion retargeting, facial animation, animation retargeting, and character retargeting. Autodesk says professional animation and game studios use MotionBuilder to produce animations. It is designed to complement Maya and 3ds Max and exchanges data through Autodesk FBX with applications that support FBX. MotionBuilder is available for Linux and Windows. The stated minimum hardware includes a 64-bit Intel or AMD multi-core processor, 8 GB RAM, 4 GB of free disk space, and a three-button mouse. Autodesk offers a free 30-day trial, but no free plan. A subscription covers installation on up to three devices for one named user, with use limited to one computer at a time, and includes the current version plus three previous versions.

Visit autodesk.com

visage|SDK

visage|SDK gives developers face tracking, face analysis, face recognition and eye or gaze tracking for applications they build. Eye-tracking outputs include 2D and 3D pupil coordinates, eye closure and rotation, gaze direction, and a calibrated point in screen space. The maker describes the tracker as working with standard cameras, including during occasional occlusion or when a subject turns away. The SDK can run online or offline, in the cloud or on a device. The maker says photos, names and similar personal data are not captured, stored or processed by default. It lists support for Android, API, iOS, Linux, macOS, web and Windows, along with Unity integration for face masks and games. Samples, guides and documentation are included to help with integration. The maker presents use cases including driver monitoring, robotics, education, marketing and UX, shopper research, academic research and assistive technology. A free evaluation license is available by contacting the maker; no duration is stated. Applications require a valid license key, and commercial terms vary by business model and use. Pricing is available on request.

Visit visagetechnologies.com