Autodesk Mudbox vs MakeHuman
Autodesk Mudbox
autodesk.comMakeHuman
makehumancommunity.orgSide by side
| Figure | Autodesk Mudbox | MakeHuman |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| API | Yes | — |
| Plans published | 9 | 1 |
| Spec score · Game 3D Modeling Software | 9.2 (#1) | 7.9 (#18) |
| Spec score · Game Character Creation Software | 9.3 (#1) | 7.9 (#15) |
| Spec score · 3D modeling software | 9.2 (#7) | 8.3 (#48) |
| Free plan | No | Yes |
| Platform access | desktop | desktop |
| 3D print export | Yes | Yes |
| Support | Autodesk advertises 24x7 online support resources and access to three previous versions for subscribers. | The project README directs usage questions to its forum and asks users to report bugs through the GitHub issues section. |
Plans
Autodesk Mudbox
- SubscriptionPriced on request
- SubscriptionPrice not published
- SubscriptionPriced on request
- Autodesk Education accessFree
- Mudbox free trialFree
- Mudbox 2-year$160 a year
- Mudbox 3-year$240 a year
- Annual subscriptionPrice not published
- Monthly subscriptionPrice not published
In their own words
Autodesk Mudbox
Autodesk Mudbox is desktop software for 3D sculpting and painting, used to create detailed characters and environments with textures. Artists can build production-quality meshes from scanned, imported, or sculpted data, paint across multiple channels on 3D models, and add mesh resolution where needed. Retopology tools help create clean production meshes, and the layer-based workflow supports work on high-resolution models and textures. Mudbox also supports 3D print export. Autodesk identifies professional VFX and game studios among its users. It runs on Windows, macOS, and Linux. The 2026 requirements specify Windows 10 version 1809 or later and Windows 11, macOS 13.x through 15.x, Red Hat Enterprise Linux Workstation 8.10, 9.3, and 9.5, and Rocky Linux 8.10, 9.3, and 9.5. Hardware requirements include a 64-bit Intel or AMD multi-core processor, 4 GB RAM, 2 GB free disk space, and a three-button mouse; 8 GB or more RAM is recommended. There is no free plan, but a 30-day trial is available.
MakeHuman
MakeHuman creates customizable 3D human characters by blending adjustable features on a base mesh. Character targets let users alter traits from sex and muscle tone to earlobe shape. A built-in downloader provides access to community assets, and the application includes a render engine and parametric modeling. Meshes can be exported in Collada (DAE), FBX, Wavefront OBJ, STL, and Ogre3D formats; projects can also be saved in MHM format. Exporting meshes is one-way: MakeHuman cannot open those exported formats again. BVH is the listed rig format, and the documentation says MakeHuman 1.1.0 does not officially support animation inside the application. For Blender workflows, MPFB can communicate directly with MakeHuman instead of depending on file exports. It runs as desktop software on Linux, macOS, and Windows. The plan is free. The site says core assets including the base mesh, targets, and skins are CC0, with no paywall or email requirement for downloading.