AutoRemesher vs Mixos Mold
AutoRemesher
github.comMixos Mold
mixos.ioSide by side
| Figure | AutoRemesher | Mixos Mold |
|---|---|---|
| Price from | Free | $8.99/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Self-hosted | Yes | — |
| Plans published | 1 | 4 |
| Spec score · 3D Sculpting Software | 8.0 (#9) | 8.5 (#6) |
| Purpose | AutoRemesher converts high-polygon meshes into clean quad-based topology. | Mold is browser-based 3D sculpting software for shaping organic forms with GPU sculpting and pressure-sensitive brushes. |
Plans
Mixos Mold
- FreeFree
- Pro$8.99 a month
- Max$17.99 a month
- Perpetual license$99, paid once
In their own words
AutoRemesher
AutoRemesher converts high-polygon meshes into clean quad-based topology. It includes a command-line mode for headless processing, with parameters for target quad count, edge scaling, sharp edges, smooth normals, adaptivity, and anisotropy. The project provides downloads for Windows, macOS, and Linux: a ZIP release, a DMG release, and an AppImage release, respectively. Its README also includes build instructions for all three operating systems. Building the software requires a C++14 compiler, Qt 5.15.2, and TBB. The project says it is built on Geogram, libigl, isotropicremesher, and other libraries, and it is licensed under MIT. The listed plan is free. The repository documents standalone command-line use and does not list integrations with other applications. The README warns that macOS may block the downloaded app because its integrity cannot be verified, and provides steps to allow it in Security & Privacy settings.
Mixos Mold
Mixos Mold is browser-based 3D sculpting software for shaping organic forms with GPU sculpting and pressure-sensitive brushes. Its toolset includes subdivision, dynamic topology, masking, symmetry, stamp alphas, brush presets, and remeshing. Users can import OBJ, FBX, or GLB models, unwrap a sculpt, and send it to Mixos Paint for layered PBR texturing. Mold runs without installation in a WebGPU-capable browser; desktop browsers listed are Chrome, Edge, Firefox, Brave, and Safari 26 or later. It also runs on iPad and Android in compatible browsers, and is included in the free Mixos iOS app for iOS 26 or later. Sculpting and saving to a library are free, but exporting finished meshes as GLB, OBJ, or STL requires a paid plan or perpetual license. Pro costs $8.99/mo, Max costs $17.99/mo, and a perpetual license costs $99 once. Account-saved projects can be opened across devices after sign-in. The maker says editing runs locally in the browser, but provides no equivalent security audit or uptime guarantee.