Avastar vs Contour Rig Tools
Avastar
deliveries.avalab.orgContour Rig Tools
notionalpipe.comSide by side
| Figure | Avastar | Contour Rig Tools |
|---|---|---|
| Price from | — | $40/mo |
| Free plan | — | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| API | — | Yes |
| Plans published | 4 | 4 |
| Spec score · 3D Rigging Software | 8.4 (#3) | 9.1 (#1) |
| Audience | Avastar is intended for creators of avatars, clothing, attachments, animations, developer kits, non-human characters, and Animesh projects. | The maker describes Contour as a rigging tool for animation production, with workflows intended to reduce character-rigging complexity for technical directors. |
| Purpose | Avastar is a Blender add-on for creating avatars, clothing, animations, and rigged content for Second Life and OpenSim. | Contour Rig Tools is a spline-based rigging system for Autodesk Maya. |
| Support | Avalab directs users to Avastick Tickets for issues requiring files, screenshots, longer follow-up, or tracked resolution. | Product support is provided by email at [email protected]. |
| What it does | Avastar is a Blender add-on for creating avatars, clothing, animations, and rigged content for Second Life and OpenSim. | Contour Rig Tools is a spline-based character-rigging plug-in for Autodesk Maya. |
Plans
Avastar
- Avastar — renewal€18, paid once
- Avastar — RenewalPriced on request
- Avastar — full product license for new customers€36, paid once
- Avastar — Full product license for new customers€36, paid once
Contour Rig Tools
- Animator ModeFree
- Rigger Mode — twelve months$40 a month
- Rigger Mode — six months$45 a month
- Rigger Mode — one month$50 a month
In their own words
Avastar
Avastar has no write-up on Specifiction yet; its figures are above.
Contour Rig Tools
Contour Rig Tools is a spline-based rigging system for Autodesk Maya, designed for animation production and technical directors. Contour joint chains generate splines that serve as single deformer influences, potentially reducing weight-painting work. Its volume-aware spline deformation handles bends and twists and is designed to avoid pinching and candy-wrappering. Contour Bones include length and stretch controls, and bone CVs can be used as spline control points. Built-in IK includes stretch and anti-pop features, while constraints drive transforms and relationships between Contour chains. A Python API can create, modify, and query Contour nodes, accepting strings, pyNodes, and MObjects. The tool can drive conventional Maya joints for game-engine export. Version 1.0.12.1 supports Maya 2020 through 2026, except Maya 2023.0, 2023.1, and 2024.0; downloads are provided for Windows, Linux, and macOS. Animator Mode is free for animating with rigs and adding bone CVs. Creating or modifying rigs requires Rigger Mode, starting at $40 a month billed for twelve months.