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SPECIFICTION
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Avastar vs InstantRig

Avastar

deliveries.avalab.org

InstantRig

max.instantrig.com

Side by side

FigureAvastarInstantRig
Price from—Free
Free plan—Yes
Free trial——
Open source——
WindowsYesYes
macOSYes—
LinuxYes—
Plans published41
Spec score · 3D Rigging Software8.4 (#3)8.2 (#4)
AnimationIt provides posing tools, BVH import and export, and Second Life .anim export.InstantRig offers automatic overlapping action for character controllers.
ExportIt provides Collada and simplified glTF export for rigged content, with checks for common inconsistencies.Animations can be baked down to deform bones for export to game engines.
IntegrationsAvastar runs inside Blender and supports workflows for Second Life and compatible OpenSim grids and viewers.The maker documents animation export through formats supported by 3DS Max and import into programs that support the chosen format.
Intended usersIt is intended for creators of avatars, clothing, attachments, animations, developer kits, non-human characters, and Animesh projects.The maker says InstantRig is intended for 3D artists, animators, riggers, and generalists.
PurposeAvastar is a Blender add-on for creating avatars, clothing, animations, and rigged content for Second Life and OpenSim.InstantRig is a modular auto-rigging tool for 3DS Max users focused on keyframe cartoon animation.
RiggingAvastar supports binding meshes, preserving joint positions, managing bone groups, and working with human or non-human rigs.The feature list says users can configure fingers and toes and add tails, hair, ears, and breasts to rigs.

Plans

Avastar

  • Avastar — renewal€18, paid once
  • Avastar — RenewalPriced on request
  • Avastar — full product license for new customers€36, paid once
  • Avastar — Full product license for new customers€36, paid once

Avastar pricing →

InstantRig

  • InstantRigFree

InstantRig pricing →

In their own words

Avastar

Avastar has no write-up on Specifiction yet; its figures are above.

Visit deliveries.avalab.org

InstantRig

InstantRig is a modular auto-rigging tool for Autodesk 3ds Max, intended for keyframe cartoon animation. It offers auto rigging and skinning, automatic overlapping action, and a pose manager for copying, pasting, and flipping poses. Users can configure fingers and toes and add tails, hair, ears, and breasts to rigs; characters can be resized, and body parts can be stretchy. Animation tools include IK/FK matching and sliding, soft IK, knee and elbow snapping, and customizable controllers. The maker says animations can be baked to deform bones for export to game engines, using formats supported by 3ds Max. InstantRig does not support mocap data. Once a rig is created, it can be used with native 3ds Max versions 2014 or higher without InstantRig installed on that computer. Installation instructions cover dragging the installer into the 3ds Max viewport, manual installation, and quick launch. The free plan is free and provides one license for one user; each additional user needs a separate license.

Visit max.instantrig.com