Avastar vs mGear Framework
Avastar
deliveries.avalab.orgmGear Framework
mgear-framework.comSide by side
| Figure | Avastar | mGear Framework |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| Plans published | 4 | 1 |
| Spec score · 3D Rigging Software | 8.4 (#3) | 7.4 (#20) |
| Intended users | It is intended for creators of avatars, clothing, attachments, animations, developer kits, non-human characters, and Animesh projects. | The maker describes mGear and ueGear as tools for animation and game studios, supporting film, game, real-time, and animation workflows. |
| Purpose | Avastar is a Blender add-on for creating avatars, clothing, animations, and rigged content for Second Life and OpenSim. | mGear is an open-source rigging and animation framework for Autodesk Maya, designed to streamline character creation for games and animation. |
| Support | Avalab directs users to Avastick Tickets for issues requiring files, screenshots, longer follow-up, or tracked resolution. | Free support, bug reports, and feedback are available through the community forum; tailored premium support and consulting are offered by mcsGear. |
Plans
Avastar
- Avastar — renewal€18, paid once
- Avastar — RenewalPriced on request
- Avastar — full product license for new customers€36, paid once
- Avastar — Full product license for new customers€36, paid once
In their own words
Avastar
Avastar has no write-up on Specifiction yet; its figures are above.
mGear Framework
mGear Framework is a free, open-source rigging and animation framework for Autodesk Maya, built to support character creation for games and animation. Its Maya toolset includes Shifter for modular rigging, Anim Picker, RBF Manager and Python libraries for developing or extending tools. It supports scripting and FBX export. The listed mGear 5.3.5 release is compatible with Maya 2022 through 2027 and is available through the project’s GitHub releases page. For Unreal Engine work, the companion ueGear links Maya and Unreal through automated rigging, asset synchronization, animation transfer, Control Rig generation and camera data exchange. The maker also identifies Unity pipeline integration. Both projects use the MIT license, and rigs made with mGear may be sold and distributed. Free community forum support, bug reports and feedback are available. mcsGear offers paid consulting and services, while its premium support has fixed monthly pricing and a six-month minimum.