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Avastar vs Rigify

Avastar

deliveries.avalab.org

Rigify

developer.blender.org

Side by side

FigureAvastarRigify
Price from—Free
Free plan—Yes
Free trial——
Open source—Yes
WindowsYesYes
macOSYesYes
LinuxYesYes
API—Yes
Plans published42
Spec score · 3D Rigging Software8.4 (#3)8.2 (#5)
PurposeAvastar is a Blender add-on for creating avatars, clothing, animations, and rigged content for Second Life and OpenSim.Rigify is an auto-rigging add-on that creates an armature by combining rig components through a metarig template.
What it doesAvastar is a Blender add-on for creating avatars, clothing, animations, and rigged content for Second Life and OpenSim.Rigify automatically builds character armatures from modular rig components arranged in a metarig template.
WorkflowThe add-on connects the target system’s skeleton, shape, weights, poses, animations, and export settings in a Blender workflow.Users position metarig bones to match a character and generate the rig from Blender’s Armature properties.

Plans

Avastar

  • Avastar — renewal€18, paid once
  • Avastar — RenewalPriced on request
  • Avastar — full product license for new customers€36, paid once
  • Avastar — Full product license for new customers€36, paid once

Avastar pricing →

Rigify

  • FreeFree
  • RigifyFree

Rigify pricing →

In their own words

Avastar

Avastar has no write-up on Specifiction yet; its figures are above.

Visit deliveries.avalab.org

Rigify

Rigify is a free Blender add-on that generates character armatures by assembling rig components from a metarig template. Users position the metarig bones to match a character and start generation through Blender’s Armature properties. The manual lists Basic Human, Basic Quadruped, Human, Cat, Wolf, Horse, and Shark metarigs. Bundled rig types cover spines, limbs, fingers, faces, and skin, while feature set packages can add custom rig classes. Generation duplicates the metarig, identifies needed rigs, creates instances, and runs their generation methods. The generated rig interface can switch visible bone collections, change custom properties, and convert between IK and FK. A user-provided Python text block can apply customizations after generation, allowing them to be repeated on regeneration. Rigify requires Blender and runs on Linux, macOS, and Windows. It assumes one Blender unit equals one meter. The manual advises keeping the metarig, since removing it or substantially changing the generated rig can interfere with later feature updates or adaptation to breaking Blender changes.

Visit developer.blender.org