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SPECIFICTION
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Avatar SDK Avatar API vs ZBrush

Avatar SDK Avatar API

avatarsdk.com

ZBrush

maxon.net

Side by side

FigureAvatar SDK Avatar APIZBrush
Price from—Free
Free plan—Yes
Free trialYesYes
Open source——
WebYes—
WindowsYesYes
macOS—Yes
LinuxYes—
iOSYesYes
AndroidYes—
APIYesYes
Self-hostedYes—
Plans published17
Spec score · 3D Avatar Software8.1 (#10)8.5 (#6)
Spec score · Game Character Creation Software8.0 (#13)8.5 (#10)
HeadquartersThe privacy policy lists Itseez3D, Inc.’s address as 5201 Great America Parkway, Suite 320, Santa Clara, California 95054, USA.Bad Homburg vor der Höhe, Germany
IntegrationsThe output is described as compatible with Unity, Unreal Engine, Blender, three.js, and Babylon.js.GoZ connects ZBrush with Autodesk Maya, 3ds Max, Cinema 4D and other supported applications.
What it doesThe REST API turns one photo into a rigged 3D avatar, with realistic or cartoon styles and head or full-body pipelines.ZBrush is a digital sculpting, modeling and painting application built around virtual-clay workflows.

Plans

Avatar SDK Avatar API

  • EnterprisePriced on request

Avatar SDK Avatar API pricing →

ZBrush

  • ZBrush for iPad Free PlanFree
  • ZBrush for iPad SubscriptionPrice not published
  • ZBrush for iPad SubscriptionPriced on request
  • ZBrush DesktopPrice not published
  • ZBrush DesktopPriced on request
  • ZBrush for iPad$33.25 a month
  • ZBrush$399 a year

ZBrush pricing →

In their own words

Avatar SDK Avatar API

Avatar SDK Avatar API turns a photo into a rigged 3D avatar through a REST API. It offers realistic or cartoon styles and head or full-body pipelines, returning GLB, glTF or FBX models with facial blendshapes. Full-body avatars also include a skeleton and are compatible with Mixamo animations and real-time lip-sync through LiveSpeak. The output is described as compatible with Unity, Unreal Engine, Blender, three.js and Babylon.js. Full-body generation takes about 40 seconds and runs asynchronously: an application submits a photo and polls for the completed model. The API can run as a hosted cloud service or on-premise using Local Compute inside customer infrastructure. Enterprise Cloud REST API access is priced according to customer volume; a 7-day trial is listed, with no free plan. Access uses OAuth 2.0 tokens. Documented limits are 75 requests per minute per unique PlayerUID in Client access mode and 150 per minute per account in Developer access mode. The maker recommends clear, front-facing photos with even lighting and a neutral expression or slight smile.

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ZBrush

ZBrush is a 3D sculpting and modeling application with desktop and iPad offerings. Its listed tools include sculpting, parametric modeling, animation, rendering and 3D print export. Desktop is listed for Windows and macOS, while a separate supported-platform list also includes Linux. The desktop plan includes ZBrush for iPad and advanced sculpting, modeling, rendering and export tools. Rendering is described as hybrid, with GPU and animation rendering and denoising. Listed workload areas include CPU and GPU rendering, ray tracing, shader execution and geometry processing. Other listed capabilities include rotoscoping, 3D camera tracking, custom test profiles and CLI or automation support. The listed result export formats are none documented, and results are not saved as a file. Headquarters are listed as both Bad Homburg vor der Höhe and Friedrichsdorf, Germany; the maker is listed as founded in 1986.

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