Avaturn vs in3D
Avaturn
avaturn.devin3D
in3d.ioSide by side
| Figure | Avaturn | in3D |
|---|---|---|
| Price from | $800/mo | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | Yes |
| Plans published | 2 | 3 |
| Spec score · Game Character Creation Software | 8.0 (#14) | 8.6 (#8) |
| Product | Avaturn is a realistic avatar creator and avatar system for games, apps and metaverses. | in3D is an app and SDK for 3D body scanning and creating realistic avatars. |
| Support | The PRO plan includes priority support over email, while Enterprise lists a dedicated Slack support channel. | The developer portal lists [email protected] for support and [email protected] for production inquiries. |
Plans
in3D
- FREEFree
- 100 scans for a larger test$100, paid once
- Production / platform planPriced on request
In their own words
Avaturn
Avaturn creates realistic 3D avatars from 2D photos for games, apps, and metaverses. Its generative AI makes a recognizable avatar, which users can customize by changing body shape, clothes, accessories, hairstyles, shoes, and glasses; the site says this supports more than 10,000 possible looks. Avatars export as 3D models for Blender, Unity, Unreal Engine, Maya, Cinema4D, or other 3D environments. They include a humanoid rig, ARKit blendshapes, and visemes, and work with Mixamo animations and VTubing software. Developer tutorials and SDKs cover Unity, Unreal Engine, HTML and JavaScript, Android, and iOS. Listed integrations are free, without limits on avatar creation or exports. The API and web SDK require a paid package; PRO costs $800 a month and includes API and SDK access. Unity supports WebGL and Android/iOS, while standalone Windows and Mac use requires contacting Avaturn. The native Unreal Engine SDK is in beta, requires a paid plan, and is available by contacting Avaturn.
in3D
in3D is a mobile app that creates human avatars through 3D body scanning. During a scan, it records video and TrueDepth data through the phone camera; the site says avatars can be created within a minute. Models can be exported in FBX, GLB, or USDZ formats. The maker lists SDKs for Unreal Engine and Unity, and says its Web SDK and API can integrate avatars into apps on any platform. Avatars are described as having a Mixamo-compatible rig and a 2048×2048 texture. The developer portal says API-created avatars can be used in commercial or non-commercial games, experiences, videos, and metaverses, but not to create competing 3D scanning technology or to sell as NFTs or paid 3D model distributions. The privacy policy says only video and photos recorded in the app are uploaded, with Google Cloud Platform and Amazon Web Services used for processing. It says the files are encrypted with a key stored locally on the mobile device. Free API testing costs nothing and is limited to two scans per day; 100 scans cost $100 as a one-time purchase.