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SPECIFICTION
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Avidemux vs JoyShockMapper

Avidemux

avidemux.sourceforge.net

JoyShockMapper

github.com

Side by side

FigureAvidemuxJoyShockMapper
Price fromFreeFree
Free planYesYes
Free trial——
Open sourceYesYes
WebYes—
WindowsYesYes
macOSYes—
LinuxYesYes
Self-hosted—Yes
Plans published22
Spec score · Controller Mapping Software8.3 (#7)8.5 (#3)
LicenseThe program is available under the GNU GPL license.The repository is released under the MIT License with an as-is warranty disclaimer.
PurposeAvidemux is a free video editor designed for simple cutting, filtering and encoding tasks.JoyShockMapper maps game controller input to keyboard, mouse, or virtual controller events for playing PC games.
SupportThe homepage welcomes patches, translations and bug reports.The project directs users with problems to its troubleshooting and known-issues documentation, the GyroGaming subreddit, and an affiliated Discord server.

Plans

Avidemux

  • Free and open sourceFree
  • AvidemuxFree

Avidemux pricing →

JoyShockMapper

  • Free/open-source JoyShockMapperFree
  • JoyShockMapperFree

JoyShockMapper pricing →

In their own words

Avidemux

Avidemux has no write-up on Specifiction yet; its figures are above.

Visit avidemux.sourceforge.net

JoyShockMapper

JoyShockMapper maps game controller input to keyboard, mouse, or virtual controller events for PC games. It supports gyro controls and flick stick for aiming and turning. Buttons can map to keyboard or mouse inputs with tap-and-hold, chorded, and simultaneous-press options; stick modes can control the mouse or trigger keys, including scroll-wheel and flick-stick modes. The project describes support for DualSense, DualShock 4, paired JoyCons, and Nintendo Switch Pro Controller. It loads commands from text configuration files, and its download includes example gyro configurations. JoyShockMapper is free, with a Windows release and Linux builds available from source. Development primarily targets Windows, and Linux builds may not always work. Linux use requires read and write access to /dev/uinput and the relevant /dev/hidraw device; focused-window detection works only on X11. Virtual Xbox or DS4 output requires separate ViGEm bus software. The releases page lists v3.6.1 as the latest release.

Visit github.com