Aximmetry vs Disguise Designer
Aximmetry
aximmetry.comDisguise Designer
disguise.oneSide by side
| Figure | Aximmetry | Disguise Designer |
|---|---|---|
| Price from | — | $125/mo |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| iOS | Yes | — |
| Plans published | 1 | 3 |
| Spec score · Virtual Production Software | 8.5 (#2) | 8.4 (#3) |
| Headquarters | Budapest, Hungary | London, United Kingdom |
| Support | Aximmetry lists forum support, Maintenance+ access to its support ticketing system, and paid support services; a valid Maintenance+ plan is required to purchase services. | Disguise directs technical questions to [email protected] and lists technical support phone numbers for the UK, US, and Hong Kong. |
Plans
Disguise Designer
- Designer StarterFree
- Designer Pro$159 a month
- Designer Pro$1,500 a year
In their own words
Aximmetry
Aximmetry is real-time 3D virtual studio software for virtual production, running on Windows. Broadcast & Film combines chroma keying, calibration, live compositing, and XR functions such as LED-wall set extension and color calibration. That edition includes Unreal Engine integration plugins, supports unlimited SDI and NDI I/O ports, and lists SMPTE 2110, SRT, and newsroom MOS protocols. Professional camera tracking is limited to Broadcast & Film. Aximmetry lists seven virtual stock sets: three for Unreal Engine and four for its native engine. The free Studio Limited edition has no watermark, one NDI channel, and basic tracking, but cannot run Unreal scenes. The product also offers an AI Assistant and MCP support for third-party agents; AI integration requires Maintenance+ or a subscription, and the Assistant needs an AI-provider API key. Aximmetry Eye is an iOS companion app for tracking data, mobile preview, and SRT camera-feed streaming. The Broadcast & Film lifetime license costs $5,990 as a one-time purchase; taxes and other public dues are excluded.
Disguise Designer
Disguise Designer creates a digital replica of a production environment for planning, visualising, sequencing, and controlling content. It supports pitch creation, camera fly-throughs, content validation, technical setup testing, and experience design. Its real-time 3D visualiser can represent productions in different codecs, resolutions, and colour spaces. Content mapping covers shaped LED screens, projectors, UV mapping, dynamic blends, and large projection canvases. Playback supports formats including NotchLC, ProRes, HAP, uncompressed codecs, image sequences, and local or remote HTML5 content. RenderStream integrates with Unreal Engine, Notch, Unity, TouchDesigner, and Volinga NeRFs. Multi-Edit enables simultaneous project editing, while Multi-Transport can run multiple timelines in response to external cues. Control options include DMX, SMPTE timecode, MIDI, OSC, FreeD, and named tracking systems. A free Starter plan supports learning, training, testing, and project development without connecting to Disguise servers; Pro costs $159/month. The user guide specifies 64-bit Windows 10 or 11 and DirectX 11.