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Backloggr vs EveryGameStat

Backloggr

backloggr.app

EveryGameStat

everygamestat.com

Side by side

FigureBackloggrEveryGameStat
Price from$0.75/moFree
Free planYesYes
Free trial——
Open source——
Web—Yes
Windows—Yes
macOSYes—
iOSYes—
Plans published41
Spec score · Achievement trackers8.3 (#5)8.0 (#10)
Spec score · Game Achievement Trackers8.3 (#5)8.0 (#9)
SupportThe developer invites feature requests at [email protected] and also lists in-app bug reporting in an App Store response.Support is provided through a Discord server and an email inbox; there is no support desk or ticket system.

Plans

Backloggr

  • FreeFree
  • Backloggr Pro (Monthly)$2.99 a month
  • Backloggr Pro Annual$8.99 a year
  • Backloggr Pro Lifetime$14.99, paid once

Backloggr pricing →

EveryGameStat

  • FreeFree

EveryGameStat pricing →

In their own words

Backloggr

Backloggr brings a video game collection and play history together in an app for iOS and macOS. It tracks games, ratings, backlog, and play activity, with a database the service says contains more than 350,000 games across 250+ platforms. PlayStation, Xbox, and Steam libraries can sync automatically; the App Store listing also mentions Nintendo Switch importing. Physical copies and indie games can be added manually. Progress views include collection size, completion rate, backlog depth, hours played, a backlog score, and a Year in Review. For discovery, Backloggr lists games trending by community activity, wishlisted-release countdowns, and new releases sorted by hype. A dashboard combines Steam achievements, PlayStation trophies, and Xbox Gamerscore. Community features listed for the app include reviews, public lists, follows, comments, direct messages, badges, and a feed. The free plan includes library import, game tracking, trophies, and backlog tracking. Pro costs $2.99 a month, $8.99 a year, or 14.99 USD once. The website privacy policy says it is a placeholder that still needs actual processing and controller details.

Visit backloggr.app

EveryGameStat

EveryGameStat combines playtime, achievements, and per-game statistics in a shareable player card. Its listed live platforms include Steam, Xbox, PlayStation, Riot Games, Supercell, PUBG, Fortnite, and Battle.net. Public cards can display games, hours, achievements, linked platforms, most-played titles, and current activity. A searchable, sortable library gathers games across linked platforms with cover art and achievement progress. Where platform data is published, statistics can include kills, accuracy, ranks, decks, trophies, gamerscore, and trophy levels. Anyone can look up supported players by name or tag without an account; Clash Royale and Brawl Stars duels use official battle logs to keep score. EveryGameStat says it draws figures from official platform APIs and leaves fields blank when platforms do not provide data. Linking uses public identifiers or profile links, not passwords, and the service cannot change accounts, make purchases, or post for users. A free Windows Companion app measures Rocket League match results, Minecraft Java server statistics, and detected-game session times. The Companion is open source, reads game logs and process names, and is in alpha.

Visit everygamestat.com