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Baldur's Gate 3 Script Extender vs Hollow Knight Modding API

Baldur's Gate 3 Script Extender

github.com

Hollow Knight Modding API

github.com

Side by side

FigureBaldur's Gate 3 Script ExtenderHollow Knight Modding API
Price fromFreeFree
Free planYesYes
Free trial——
Open sourceYes—
WindowsYesYes
macOS—Yes
LinuxYesYes
APIYes—
Plans published21
Spec score · Game Mod Loaders8.9 (#2)7.8 (#10)
InstallationThe official release instructs users to extract DWrite.dll into the game's bin directory.Users can copy the release zip contents into the Hollow Knight game folder or use Scarab.
LicenseThe repository license includes the MIT License and a Commons Clause condition that excludes selling the software or substantially derived products and services.The project is distributed under the MIT license.
PurposeThe Script Extender adds Lua and Osiris scripting support to Baldur's Gate 3.It is a Hollow Knight modding API and loader used mainly for compatibility between mods.

Plans

Baldur's Gate 3 Script Extender

  • Baldur's Gate 3 Script ExtenderFree
  • Baldur's Gate 3 Script ExtenderFree

Baldur's Gate 3 Script Extender pricing →

Hollow Knight Modding API

  • Hollow Knight Modding APIFree

Hollow Knight Modding API pricing →

In their own words

Baldur's Gate 3 Script Extender

Baldur's Gate 3 Script Extender adds Lua and Osiris scripting support for mods in Baldur's Gate 3. A mod can enable Lua with a feature flag and load bootstrap scripts for the client and server. The extender keeps separate Lua states for the game server and each client, and its console can run Lua code and registered console commands. Configuration options provide Lua and Osiris debugger interfaces with configurable listening ports, and logging options can write Osiris activity, runtime output, story compilation and compilation errors to files. An EnableAchievements option can re-enable achievements in modded games. SendCrashReports defaults to true and uploads minidumps to a crash report collection server after a crash. Installation involves extracting DWrite.dll into the game's bin directory. The extender updates when the game launches by downloading and applying an update. It supports Windows and Linux via Proton, but does not run on game versions older than patch 5; new versions target the latest game version. It is free to obtain under a license that includes the MIT License and a Commons Clause restriction on selling the software or substantially derived products and services.

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Hollow Knight Modding API

Hollow Knight Modding API is a free, open-source API and loader for Hollow Knight modifications. Its primary purpose is helping mods work together; it does little independently, but several mods require it to run. Loading uses injection, and the project provides load-order control. The implementation uses MonoMod. The repository includes examples for mod developers and links to API documentation on a DocFX site. Users can obtain a release or installer, then copy release ZIP contents into the Hollow Knight game folder or install through Scarab. The latest listed release is ModdingAPI v77 for Hollow Knight 1.5.78.11833, with checksums for Windows, macOS, and Linux. The supported game is Hollow Knight, and supported operating systems are Windows, Linux, and macOS. The project is distributed under the MIT license, which supplies the software as-is and disclaims warranties and liability. Steam and GOG users are instructed to verify or repair the game installation when removing it. There are no paid tiers or usage limits stated.

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