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ballchasing.com vs CaptureAge

ballchasing.com

ballchasing.com

CaptureAge

captureage.com

Side by side

Figureballchasing.comCaptureAge
Price from$2/mo€5/mo
Free planYesYes
Free trial——
Open source——
WebYes—
Windows—Yes
APIYes—
Plans published48
Spec score · Game Replay Analyzers9.3 (#1)9.0 (#3)
AnalyticsUsers can opt out of Google Analytics by unchecking the Analytics option when prompted to accept site cookies.The privacy policy names Google Analytics and Mixpanel as service providers used to monitor and analyze service use.
Notable newsThe Steam community page announced the end of closed beta and public opening on August 4, 2018.World's Edge announced CaptureAge collaboration on the Age of Empires II: Definitive Edition Chronicles: Battle for Greece expansion released in November 2024.
PrivacyThe privacy policy says server log entries can include IP address, browser, and operating system and are kept for eight days before deletion.The privacy policy says the service may collect email address, cookies, IP address, browser and device identifiers, and interactions with the CA:DE application.
SupportThe help center directs unresolved questions, ideas and bug reports to the ballchasing.com Discord server.CaptureAge lists support by email at [email protected] and links to Discord, Reddit, and X for news, feedback, and support.
What it doesUsers upload Rocket League replay files and receive detailed statistics plus a browser-based 3D replay viewer.CaptureAge provides advanced spectating, replay playback and analysis for Age of Empires II: Definitive Edition.

Plans

ballchasing.com

  • FreeFree
  • FreeFree
  • Gold Patron$2 a month
  • Patreon membership$2 a month

ballchasing.com pricing →

CaptureAge

  • FreeFree
  • FreeFree
  • Pro€5 a month
  • Pro€5 a month
  • Pro Plus€10 a month
  • Pro Plus€10 a month
  • Pro Legend€25 a month
  • Pro Legend€25 a month

CaptureAge pricing →

In their own words

ballchasing.com

ballchasing.com analyzes uploaded Rocket League replay files and presents statistics alongside a 3D replay viewer. Its automated analysis covers boost use, positioning, movement, demos, and camera settings. Players can compare population statistics across ranks, seasons, and playlists, or group replays to see per-player, per-team, and per-game results. BakkesMod can upload replays automatically using an API token. Public and link-shared unlisted replays can be downloaded and shared. Free accounts allow 70 uploads per rolling week, with a maximum of 20 in a rolling 24-hour period and a default daily quota of about 10. Regular users' group statistics are limited to about 333 3v3 games or 500 2v2 games. Gold Patron costs $2 a month and allows 350 replays per week, up to 350 per day, and group downloads of up to 50 replays. Switch, PS4, and Xbox users cannot upload replays because those platforms do not provide access to replay files. The site identifies Can't Fly as its creator and maintainer.

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CaptureAge

CaptureAge’s CA:DE is a Windows spectating client for Age of Empires II: Definitive Edition. It renders supported modes with a custom overlay and additional statistics. Documented modes include 1v1, team games, free-for-all, AI games, and Battle Royale. The free version supports playback of CA:DE recordings regardless of patch, full zoom, essential statistics, an integrated creator scoreboard, and a replay browser. Pro adds recording generation, timeline controls, reverse playback, bookmarks, a unit-follow camera, and further statistics and unit breakdowns. Pro costs €5/mo; Pro Plus costs €10/mo and Pro Legend costs €25/mo, with the latter two including custom CA:DE skins users can style with their own CSS and assets. The game must be installed to use CA:DE. The FAQ describes preliminary support for non-Steam versions, including Microsoft Store, and asks users to test Xbox PC versions. Running CA:DE alongside the game demands more from the system than the game alone; the FAQ recommends CA:DE Recordings for best performance. The privacy policy says it may collect email, cookie, IP, browser and device identifiers, and application interactions.

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