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Basemark GPU vs Blender

Basemark GPU

gpuscore.com

Blender

blender.org

Side by side

FigureBasemark GPUBlender
Price fromFreeFree
Free planYesYes
Free trial——
Open source—Yes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYes—
AndroidYes—
Plans published21
Spec score · PC Benchmark Software8.4 (#8)8.8 (#3)
Spec score · PC benchmark tools7.6 (#49)8.1 (#28)
Founded20152002
HeadquartersHelsinki, FinlandAmsterdam, Netherlands
PrivacyBasemark’s privacy policy says IP data may be collected in some cases when users use graphics benchmarks including Basemark GPU.Blender says its software can be downloaded and used without registration or internet access, and its website policy says it uses first-party cookies and does not allow third parties to track visitors or place ads.
SupportThe product page lists [email protected] for technical support and [email protected] for licensing inquiries.Support resources include an online manual, developer documentation, Python API reference, tutorials, community forums, and enterprise support for Blender LTS releases through Canonical.
System requirementsThe product page lists graphics support for Vulkan 1.0, OpenGL 4.5, Metal 2, or DirectX 12, plus at least 12 GB RAM on 64-bit systems and 2 GB video RAM.The requirements page lists Windows 8.1 64-bit, macOS 13 Ventura on Apple Silicon, and Linux with glibc 2.28 or newer as minimum operating system requirements.

Plans

Basemark GPU

  • Basemark GPU FreeFree
  • Basemark GPU CorporatePriced on request

Basemark GPU pricing →

Blender

  • BlenderFree

Blender pricing →

In their own words

Basemark GPU

Basemark GPU is a graphics benchmark for comparing performance on mobile and desktop devices. Its proprietary C++ Rocksolid engine runs the same workload across platforms, while the graphics API varies by device: Android supports OpenGL ES or Vulkan, iOS and macOS use Metal, and PC and Linux can use OpenGL, Vulkan, or DirectX 12 when supported. High Quality targets desktop graphics and Medium Quality targets mobile graphics; their official offscreen resolutions are 3840×2160 and 1920×1080 respectively. The game-like scene can generate tens of thousands of draw calls per frame. Results appear in the Powerboard for comparison. The free edition sends results there automatically and provides a single score without breakdown analysis; it requires internet access and is limited to home or private use. Basemark GPU is available for Windows, Linux, macOS, Android, and iOS. Its Corporate edition is for commercial use and adds full test details, custom configurations, automation, data export, and optional result submission. Pricing for that license is available by request.

Visit gpuscore.com

Blender

Blender is a free, open-source desktop suite for 3D creation on Linux, macOS and Windows. It covers modeling, sculpting, UV editing, rigging, animation, simulation, rendering, compositing, motion tracking, video editing and game asset creation. Modeling tools include modifiers, UV unwrapping and mesh editing; sculpting includes 20 brush types, multi-resolution work, dynamic topology and mirrored sculpting. Animation features include rigging, a pose editor, non-linear animation and forward and inverse kinematics. Users can draw in 2D in a 3D viewport and combine 2D and 3D work. The built-in Cycles renderer supports CPU and GPU rendering, real-time viewport previews, PBR shaders, HDR lighting and VR rendering. Blender also includes camera and object tracking with masking and live scene previews. Advanced users can customize the application and build tools or add-ons through its Python API. Blender is licensed under the GNU GPL and owned by its contributors. It can run without installation or an internet connection, including from a USB stick or desktop folder.

Visit blender.org