Skip to content
SPECIFICTION
Get listed

Beamable vs Metaplay

Beamable

beamable.com

Metaplay

metaplay.io

Side by side

FigureBeamableMetaplay
Price from$125/mo€195/mo
Free plan—Yes
Free trialYesYes
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYesYes
AndroidYesYes
APIYesYes
Self-hostedYesYes
Plans published617
Spec score · Game Leaderboard Software8.6 (#11)9.0 (#4)
Spec score · Game Backend Services8.5 (#10)9.0 (#5)
Spec score · Game Matchmaking Software8.5 (#12)9.0 (#6)
Spec score · Game LiveOps Software8.5 (#14)9.0 (#5)
HeadquartersBoston area, United StatesHelsinki, Finland
HostingBeamable is available as managed SaaS or private cloud, and the company says both are powered by AWS.Metaplay can run on managed Metaplay Cloud, customer AWS infrastructure, another Kubernetes cluster or on-premises, according to its FAQ.
Intended usersBeamable is aimed at game makers and studios building and operating live games, including multiplayer and Web3 titles.Metaplay describes its audience as ambitious game studios building server-authoritative games, from prototype through global launch, including teams operating multiple titles.
LiveOpsIts LiveOps Portal supports events, promotions, content updates, A/B tests, player support, CRM, and messaging.Its LiveOps dashboard includes player segmentation, A/B testing, over-the-air config updates, events, economy management and player support tools.
ProductBeamable is an open, extensible game server platform for creating online games and virtual worlds.Metaplay is a backend platform for building and operating live service games.
SecurityThe homepage describes built-in cloud hosting, security, and scalability, but the pages reviewed do not specify certifications or compliance standards.The maker describes TLS-encrypted client-server communication, encrypted database data at rest through the cloud provider, role-based access controls and audit logs.
SupportThe trial includes self-service support through documentation, a QA forum, and Discord; enterprise plans list dedicated support, private channels, and weekly syncs.The pricing page offers community Discord support, weekday engineer support tiers, and a critical incident add-on with 24/7 availability and a one-hour response SLA.

Plans

Beamable

  • Free Trial (90 Days)Free
  • Developer$125 a month
  • Studio$595 a month
  • Pro$1,895 a month
  • Enterprise$3,500 a month
  • Enterprise PlansPriced on request

Beamable pricing →

Metaplay

  • Community supportFree
  • Community SupportFree
  • FreeFree
  • FreeFree
  • Starter€195 a month
  • Starter€195 a month
  • Pre-launch€995 a month
  • Pre-Launch€995 a month
  • Standard support€1,500 a month
  • Standard Support€1,500 a month

Metaplay pricing →

In their own words

Beamable

Beamable is a game server platform for creating and operating online games and virtual worlds. Its engine-native SDKs for Unity and Unreal connect to a serverless backend for cloud code, data persistence, custom gameplay logic, and Mongo-based persistence. The SDK includes player accounts, multiplayer networking, matchmaking, offers, currencies, inventory, leaderboards, groups, achievements, chat, tournaments, and multiplayer events. The LiveOps Portal supports events, promotions, content updates, A/B tests, player support, CRM, and messaging. Beamable describes built-in analytics and event forwarding integrations with GameAnalytics, Mixpanel, and Amplitude; its marketplace lists services including Edgegap, Photon Fusion, Tebex, and blockchain integrations. Studios can use managed SaaS or private cloud, both powered by AWS. Private Cloud offers dedicated single-tenant infrastructure. A 90-day free trial includes 12.5M API calls, 1,000 MAU, and three microservices. Paid monthly plans start at $125 a month for Developer. Pricing specifies a 10KB bandwidth allowance per API call, with additional bandwidth billed as overage.

Visit beamable.com

Metaplay

Metaplay is a backend platform for building and operating live-service games. It uses a server-authoritative C# game server with a Unity client library and shared client-server logic. Its LiveOps dashboard includes player segmentation, A/B testing, over-the-air configuration updates, events, economy management, and player support tools. The SDK also includes guilds, social features, leaderboards, leagues, and asynchronous matchmaking; synchronous matchmaking is in active development. Hosting choices include managed Metaplay Cloud, customer AWS infrastructure, another Kubernetes cluster, or on-premises deployment. The platform supports Unity games on iOS, Android, Windows, Mac, Linux, and WebGL, with Unity 2020.3 LTS and later. The free plan provides the full SDK and a local server for local development. Starter costs €195 a month. Managed Metaplay Cloud supports single-region deployments; multi-region deployments are supported on self-hosted infrastructure.

Visit metaplay.io