Beamable vs Multiplayer API
Beamable
beamable.comMultiplayer API
api.michitai.comSide by side
| Figure | Beamable | Multiplayer API |
|---|---|---|
| Price from | $125/mo | $25/mo |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 6 | 3 |
| Spec score · Game Leaderboard Software | 8.6 (#11) | 8.1 (#16) |
| Spec score · Game Matchmaking Software | 8.5 (#12) | 8.0 (#17) |
| Intended users | Beamable is aimed at game makers and studios building and operating live games, including multiplayer and Web3 titles. | The project says it aims to help indie developers and studios ship multiplayer features without building and operating their own backend infrastructure. |
| Security | The homepage describes built-in cloud hosting, security, and scalability, but the pages reviewed do not specify certifications or compliance standards. | The privacy policy says passwords use bcrypt, API communications use HTTPS/TLS, authenticated requests require API tokens, and database access uses prepared statements. |
| Support | The trial includes self-service support through documentation, a QA forum, and Discord; enterprise plans list dedicated support, private channels, and weekly syncs. | The maker directs users to [email protected] for questions, bug reports, and feature requests. |
Plans
Beamable
- Free Trial (90 Days)Free
- Developer$125 a month
- Studio$595 a month
- Pro$1,895 a month
- Enterprise$3,500 a month
- Enterprise PlansPriced on request
In their own words
Beamable
Beamable is a game server platform for creating and operating online games and virtual worlds. Its engine-native SDKs for Unity and Unreal connect to a serverless backend for cloud code, data persistence, custom gameplay logic, and Mongo-based persistence. The SDK includes player accounts, multiplayer networking, matchmaking, offers, currencies, inventory, leaderboards, groups, achievements, chat, tournaments, and multiplayer events. The LiveOps Portal supports events, promotions, content updates, A/B tests, player support, CRM, and messaging. Beamable describes built-in analytics and event forwarding integrations with GameAnalytics, Mixpanel, and Amplitude; its marketplace lists services including Edgegap, Photon Fusion, Tebex, and blockchain integrations. Studios can use managed SaaS or private cloud, both powered by AWS. Private Cloud offers dedicated single-tenant infrastructure. A 90-day free trial includes 12.5M API calls, 1,000 MAU, and three microservices. Paid monthly plans start at $125 a month for Developer. Pricing specifies a 10KB bandwidth allowance per API call, with additional bandwidth billed as overage.
Multiplayer API
Multiplayer API has no write-up on Specifiction yet; its figures are above.