Beamable vs Unity
Beamable
beamable.comUnity
unity.comSide by side
| Figure | Beamable | Unity |
|---|---|---|
| Price from | $125/mo | Free |
| Free plan | — | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 6 | 8 |
| Spec score · Game Leaderboard Software | 8.6 (#11) | 8.7 (#9) |
| Spec score · Game Backend Services | 8.5 (#10) | 8.6 (#9) |
| Spec score · Game Matchmaking Software | 8.5 (#12) | 8.7 (#10) |
| Spec score · Game LiveOps Software | 8.5 (#14) | 8.7 (#8) |
| Headquarters | Boston area, United States | San Francisco, California, United States |
| LiveOps | Its LiveOps Portal supports events, promotions, content updates, A/B tests, player support, CRM, and messaging. | Unity provides an ecosystem of services for post-launch player engagement and game operations. |
| Product | Beamable is an open, extensible game server platform for creating online games and virtual worlds. | Unity Engine is game and app development software for creating video games and immersive experiences from CAD and 3D data. |
| Security | The homepage describes built-in cloud hosting, security, and scalability, but the pages reviewed do not specify certifications or compliance standards. | Unity says it regularly tests its services and securely stores and separates user assets; it also operates a responsible disclosure and bug bounty program. |
| Support | The trial includes self-service support through documentation, a QA forum, and Discord; enterprise plans list dedicated support, private channels, and weekly syncs. | Unity directs users to its Issue Tracker and Editor bug reporting flow, while Pro includes expedited customer support and Enterprise includes dedicated support. |
Plans
Beamable
- Free Trial (90 Days)Free
- Developer$125 a month
- Studio$595 a month
- Pro$1,895 a month
- Enterprise$3,500 a month
- Enterprise PlansPriced on request
Unity
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Pro$210 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Beamable
Beamable is a game server platform for creating and operating online games and virtual worlds. Its engine-native SDKs for Unity and Unreal connect to a serverless backend for cloud code, data persistence, custom gameplay logic, and Mongo-based persistence. The SDK includes player accounts, multiplayer networking, matchmaking, offers, currencies, inventory, leaderboards, groups, achievements, chat, tournaments, and multiplayer events. The LiveOps Portal supports events, promotions, content updates, A/B tests, player support, CRM, and messaging. Beamable describes built-in analytics and event forwarding integrations with GameAnalytics, Mixpanel, and Amplitude; its marketplace lists services including Edgegap, Photon Fusion, Tebex, and blockchain integrations. Studios can use managed SaaS or private cloud, both powered by AWS. Private Cloud offers dedicated single-tenant infrastructure. A 90-day free trial includes 12.5M API calls, 1,000 MAU, and three microservices. Paid monthly plans start at $125 a month for Developer. Pricing specifies a 10KB bandwidth allowance per API call, with additional bandwidth billed as overage.