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Bedrock JSON UI Editor vs Minecraft Bedrock Debugger

Bedrock JSON UI Editor

w1zardz.github.io

Minecraft Bedrock Debugger

github.com

Side by side

FigureBedrock JSON UI EditorMinecraft Bedrock Debugger
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WebYes—
Windows—Yes
Plans published11
Spec score · Minecraft Add-on Editors7.7 (#15)8.1 (#7)
LicenseThe project README identifies the software as MIT licensed.The public GitHub repository lists an MIT license.
PurposeA free, open-source visual editor for Minecraft Bedrock Edition JSON UI files, including scoreboard, HUD, and shimmer elements.The Visual Studio Code extension helps debug JavaScript running in Minecraft Bedrock clients and Bedrock Dedicated Server.
SupportThe README invites users to open an issue for feature ideas or bug reports.The project asks users to send feedback by filing an issue in its GitHub repository.

Plans

Bedrock JSON UI Editor

  • FreeFree

Bedrock JSON UI Editor pricing →

Minecraft Bedrock Debugger

  • Minecraft Bedrock DebuggerFree

Minecraft Bedrock Debugger pricing →

In their own words

Bedrock JSON UI Editor

Bedrock JSON UI Editor has no write-up on Specifiction yet; its figures are above.

Visit w1zardz.github.io

Minecraft Bedrock Debugger

Minecraft Bedrock Debugger is a free, open-source Visual Studio Code extension for developers building Minecraft Bedrock behavior packs and add-ons with JavaScript or TypeScript. It connects through script debugger commands, using port 19144 by default, and supports breakpoints, stepping, a Locals pane and watches. Developers can run Minecraft slash commands and keep shortcuts for favorite commands. Performance tools provide diagnostics and a script profiler that saves captures to a configured local path. Minecraft 1.21.10 or later can expose server statistics including entities, chunks, memory, tick time and network usage. Client diagnostics include FPS, memory, entity systems and CPU profiling, but require Minecraft’s “Enabled client diagnostics” creator setting. Scripts can add live diagnostics through the @minecraft/debug-utilities module. TypeScript projects can use source maps through sourceMapRoot and generatedSourceRoot. Dedicated Server debugging requires enabling inbound or outbound script-debugging settings in server.properties, which are disabled by default. Changing variable state and immediate mode are unsupported.

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