Bedrock NBT Editor vs McpeTool
Bedrock NBT Editor
w1zardz.github.ioMcpeTool
github.comSide by side
| Figure | Bedrock NBT Editor | McpeTool |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Minecraft World Editors | 8.2 (#6) | 7.9 (#11) |
| License | The editor is open source under the MIT license. | The repository includes the MIT License, which grants permission to use, copy, modify, distribute, sublicense, and sell copies subject to its conditions. |
| Purpose | Edits Minecraft Bedrock Edition and Java Edition NBT files in a browser. | McpeTool reads and writes world data from Minecraft Bedrock Edition. |
Plans
In their own words
Bedrock NBT Editor
Bedrock NBT Editor is a free browser-based tool for editing Minecraft Bedrock Edition and Java Edition NBT files. It accepts files such as level.dat, playerdata, .nbt, .mcstructure, .schem, and .schematic, and detects byte order, headers, and compression across five NBT encodings. Users can search tags, add or remove them, change values, and download the edited file. The editor can also export the tree as SNBT text and convert between Bedrock files and Java big-endian gzip format. For large files, typed arrays and lazy rendering display 200 entries at a time; BigInt preserves 64-bit TAG_Long values such as world seeds and UUID halves. Files are parsed locally, with no upload endpoint, and the editor continues to work offline after the page loads. Android users can choose a world file from a file manager; iOS users must first put it in the Files app. The project is open source under the MIT license. The maker says it is not affiliated with Mojang Studios or Microsoft.
McpeTool
McpeTool is a free, offline utility for reading and writing Minecraft Bedrock Edition world data. Its command-line interface and local HTTP API provide get, put, and delete operations. Database commands list, retrieve, write, and delete key/value pairs in a world’s LevelDB store. Level-data commands retrieve or replace level.dat contents using JSON, YAML, hex dump, base64, or binary formats. NBT data can be converted to JSON and YAML, and relevant commands accept or produce base64 and binary data. The API starts a local HTTP server and handles GET, PUT, and DELETE requests for database keys. The tool runs on Linux, macOS, and Windows and can be self-hosted or used through its API. It is MIT-licensed and intended as a basic access layer for people building more capable world editors. McpeTool cannot be used while Minecraft is running the world because LevelDB allows only one process at a time. The maker calls it a work in progress, says input validity is not currently checked, and advises backing up worlds before changes.