Bedrocken vs bridge.
Bedrocken
github.combridge.
bridge-core.appSide by side
| Figure | Bedrocken | bridge. |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 1 | 0 |
| Spec score · Minecraft Add-on Editors | 8.1 (#6) | 7.5 (#19) |
| License | The repository lists the project under the GPL-3.0 license. | The website says bridge. is released under the GPL-3.0 License. |
| Purpose | Bedrocken is a VS Code extension that provides features for Bedrock add-on development. | bridge. describes itself as an IDE for Minecraft add-ons. |
Plans
In their own words
Bedrocken
Bedrocken is a VS Code extension for Bedrock add-on development. It exports behavior packs, resource packs, and add-ons, and lets you switch projects from a designated projects folder. Open a manifest.json to link behavior and resource packs or add scripts. Autocomplete covers Bedrock identifiers and project content, including components, entity files, recipes, loot tables, localization files, and JSON assets. Commands generate files from presets and provide snippets for simple tasks. Create New Project makes a com.mojang project; its resource pack description defaults to the behavior pack description. Generate supports texture_list.json, sound_definitions.json, item_texture.json, and terrain_texture.json. From block.json, you can choose an item short name or texture path; the chosen path is registered to the item atlas and an item.json is created. Bedrocken is published by Xterionix under GPL-3.0. It is free, with a listed price of free, and requires VS Code compatibility ^1.87.0. It runs on Windows, macOS, and Linux.
bridge.
bridge. is an IDE for creating Minecraft Bedrock behavior packs, resource packs, skin packs, and world templates. It sets up projects with their required files and configuration, and supports every file type Minecraft accepts for Add-Ons. Users can work in text or tree editors; dynamic completions and schema validation help with file editing, while the tree editor is recommended for people with little JSON knowledge. Previews cover models, textures, animations, collision boxes, entity seats, and particle effects without opening Minecraft. The built-in Dash compiler supports plugins, and the extension API and store allow community tools, editors, viewers, presets, themes, and compiler plugins. Packs and worlds can sync to Minecraft’s com.mojang folder, while projects are stored elsewhere by default. The installed web app works offline. It is free and open source under GPL-3.0, with web, Windows, macOS, Linux, iOS, and Android versions. On mobile, projects must be downloaded to fully save progress because mobile browsers lack a required API.