ÖbEngine vs Bevy
ÖbEngine
github.comBevy
bevy.orgSide by side
| Figure | ÖbEngine | Bevy |
|---|---|---|
| Price from | Free | $5/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 1 | 10 |
| Spec score · Game Engine Software | 7.8 (#66) | 9.3 (#2) |
| Development status | The repository README says engine development is currently paused while its maintainer works on a co-op party game. | Bevy is still in development; the maker warns that important features may be missing, documentation can be sparse, and releases may introduce breaking API changes about every three months. |
| Free plan | Yes | Yes |
| Integrations | The project lists SFML as a required dependency and Lua 5.4 as its scripting language. | The community asset directory lists third-party plugins and integrations, including Steamworks SDK, egui, and SpacetimeDB integrations. |
| Mobile export | No | Yes |
| Product | ÖbEngine is a free, open-source 2D game engine with Lua scripting, built on SFML. | Bevy is a free, open-source data-driven game engine built in Rust. |
| Scripting languages | Lua | Rust |
| Source code model | open_source | open_source |
| Target platforms | Windows,Linux,macOS | Windows,macOS,Linux,Web,iOS,Android |
Plans
Bevy
- Bevy EngineFree
- Bronze$5 a month
- Silver$10 a month
- Gold$25 a month
- Platinum$50 a month
- Titanium$100 a month
- Diamond$250 a month
- Corporate Bronze$500 a month
- Corporate Silver$1,000 a month
- Corporate Gold$2,000 a month
In their own words
Bevy
Bevy is a free, open-source game engine built in Rust for 2D and 3D games, visualizations, interfaces, and other graphical applications. It uses a custom Entity Component System, with components represented as Rust structs and systems as Rust functions. The engine includes 2D and 3D rendering, a composable render graph, skeletal and morph-target animation, scene loading, hot reloading, UI, and audio playback. Its 2D renderer supports sprites, texture atlases, cameras, materials, custom shaders, and render pipelines. The 3D renderer includes lights, shadows, meshes, materials, cameras, and glTF loading. The ECS-driven UI framework uses flex-box layout and can be composed in code or scenes. Scene changes can update running applications; hot reloading currently covers scenes, textures, and meshes. Bevy targets Windows, macOS, Linux, web, iOS, and Android, and is available through crates.io with cargo add bevy. Users choose MIT or Apache 2.0 licensing, with no license fees or sales cuts. It remains in development, with possible missing features, sparse documentation, and breaking API changes about every three months.