BepInEx vs CLEO
BepInEx
github.comCLEO
cleo.liSide by side
| Figure | BepInEx | CLEO |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | — | Yes |
| API | Yes | — |
| Plans published | 2 | 0 |
| Spec score · Game Mod Loaders | 9.0 (#1) | 7.6 (#14) |
| Compatibility limit | The repository says only Unity Mono has stable releases, and BepInEx 6 documentation is marked as work in progress. | The general CLEO documentation lists GTA San Andreas PC version 1.0 US and an ASI Loader or equivalent as requirements. |
| Game support | The documentation lists Unity 3 or newer and .NET Framework games such as XNA, FNA, and MonoGame as supported game engines. | CLEO offers versions for GTA III, Vice City, San Andreas, GTA IV, Bully, and other listed releases, with version-specific requirements and limitations. |
| Purpose | BepInEx is a plugin and modding framework for Unity Mono, Unity IL2CPP, and .NET Framework games, including XNA, FNA, and MonoGame. | CLEO is a scripting library that runs custom scripts in GTA games without touching game files. |
Plans
In their own words
BepInEx
BepInEx is a plugin and modding framework for Unity Mono and IL2CPP games, as well as .NET Framework games such as those built with XNA, FNA, and MonoGame. It provides configuration and logging, runtime method patching, and in-memory assembly patching. Runtime patching uses Harmony, including HarmonyX and MonoMod; in-memory patching uses Mono.Cecil with UnityDoorstop. The installation guide lists Windows, Linux, and macOS, though supported operating system versions and architectures depend on the build and game. Setup is manual: download the appropriate build and put its contents in the game’s root folder. Official binaries are available as stable and bleeding edge builds; the documentation recommends stable in most cases and notes that bleeding edge builds tend to be buggier. The project is open source under LGPL-2.1 and links to guides for users and developers. Compatibility has limits: stable releases are available only for Unity Mono, BepInEx 6 documentation remains a work in progress, and BepInEx 5 plugins do not yet work with the 6.0.0 pre-release.