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BepInEx vs Ultimate ASI Loader

BepInEx

github.com

Ultimate ASI Loader

github.com

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FigureBepInExUltimate ASI Loader
Price fromFreeFree
Free planYesYes
Free trial——
Open sourceYes—
WindowsYesYes
macOSYes—
LinuxYes—
APIYes—
Plans published21
Spec score · Game Mod Loaders9.0 (#1)7.2 (#21)
ConfigurationBepInEx includes a built-in configuration system for the framework and plugins.When configuration is needed, global.ini can be placed in the scripts or plugins folder, and the selected DLL name can also be used for the INI filename.
InstallationBepInEx is installed manually by downloading the correct build and placing its contents in the game's root folder.Installation consists of placing the DLL in the game directory, usually as dinput8.dll, or renaming it to another supported DLL name.
LicenseThe project is open source under the LGPL-2.1 license.The repository lists an MIT license.
PurposeBepInEx is a plugin and modding framework for Unity Mono, Unity IL2CPP, and .NET Framework games, including XNA, FNA, and MonoGame.Ultimate ASI Loader is a proxy DLL that loads custom .asi libraries into a game process.

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BepInEx

  • BepInExFree
  • BepInEx FreeFree

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Ultimate ASI Loader

  • Ultimate ASI LoaderFree

Ultimate ASI Loader pricing →

In their own words

BepInEx

BepInEx is a plugin and modding framework for Unity Mono and IL2CPP games, as well as .NET Framework games such as those built with XNA, FNA, and MonoGame. It provides configuration and logging, runtime method patching, and in-memory assembly patching. Runtime patching uses Harmony, including HarmonyX and MonoMod; in-memory patching uses Mono.Cecil with UnityDoorstop. The installation guide lists Windows, Linux, and macOS, though supported operating system versions and architectures depend on the build and game. Setup is manual: download the appropriate build and put its contents in the game’s root folder. Official binaries are available as stable and bleeding edge builds; the documentation recommends stable in most cases and notes that bleeding edge builds tend to be buggier. The project is open source under LGPL-2.1 and links to guides for users and developers. Compatibility has limits: stable releases are available only for Unity Mono, BepInEx 6 documentation remains a work in progress, and BepInEx 5 plugins do not yet work with the 6.0.0 pre-release.

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Ultimate ASI Loader

Ultimate ASI Loader is a free Windows proxy DLL that loads custom .asi libraries into a game process. It supports games using Win32 or Win64 libraries such as Direct3D, DirectInput, audio, and XInput. Installation usually means placing the DLL in the game directory as dinput8.dll, or renaming it to another supported DLL name. ASI files can be stored in the game root, scripts, plugins, or update folder. When needed, global.ini belongs in scripts or plugins, and the selected DLL name can also serve as the INI filename. The update folder can hold replacement game files while originals remain untouched; removing that folder reverses the change. The loader can forward many original DLLs after renaming them Hooked.dll, and d3d8to9 support is available when it is named d3d8.dll. Crash minidumps and logs are created when a CrashDumps folder exists beside the loader. Win32 and Win64 builds are available, including smaller NoPDB archives. The repository lists an MIT license.

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