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BepInEx vs Venice Unleashed

BepInEx

github.com

Venice Unleashed

veniceunleashed.net

Side by side

FigureBepInExVenice Unleashed
Price fromFreeFree
Free planYesYes
Free trial——
Open sourceYes—
WindowsYesYes
macOSYes—
LinuxYesYes
APIYes—
Plans published21
Spec score · Game Mod Loaders9.0 (#1)7.2 (#22)
What it doesBepInEx is a plugin and modding framework for Unity Mono, Unity IL2CPP and .NET Framework games, including XNA, FNA and MonoGame.Venice Unleashed is a community-oriented modding and improvement framework for Battlefield 3.

Plans

BepInEx

  • BepInExFree
  • BepInEx FreeFree

BepInEx pricing →

Venice Unleashed

  • Venice UnleashedFree

Venice Unleashed pricing →

In their own words

BepInEx

BepInEx is a plugin and modding framework for Unity Mono and IL2CPP games, as well as .NET Framework games such as those built with XNA, FNA, and MonoGame. It provides configuration and logging, runtime method patching, and in-memory assembly patching. Runtime patching uses Harmony, including HarmonyX and MonoMod; in-memory patching uses Mono.Cecil with UnityDoorstop. The installation guide lists Windows, Linux, and macOS, though supported operating system versions and architectures depend on the build and game. Setup is manual: download the appropriate build and put its contents in the game’s root folder. Official binaries are available as stable and bleeding edge builds; the documentation recommends stable in most cases and notes that bleeding edge builds tend to be buggier. The project is open source under LGPL-2.1 and links to guides for users and developers. Compatibility has limits: stable releases are available only for Unity Mono, BepInEx 6 documentation remains a work in progress, and BepInEx 5 plugins do not yet work with the 6.0.0 pre-release.

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Venice Unleashed

Venice Unleashed is a free community modding and improvement framework for Battlefield 3. It supports gameplay adjustments, new game modes, and new maps, with a spectating system for filming or competitions. Players can host private dedicated servers on their own machines and configure 60Hz or 120Hz tickrates. Other settings include suppression tuning and disabling the blue tint. Using the framework requires a legitimate, licensed, up-to-date Battlefield 3 installation; servers running downloadable-content material also require that DLC. At first login, users create a VU account and link an Origin account for ownership verification. VU runs separately from vanilla Battlefield 3, uses its own servers, and does not modify game files. Profiles are separate from Battlelog, and progression does not carry over because everything is unlocked by default. The client targets Windows, while Linux dedicated servers can run through Wine.

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