Bevy vs CopperCube
Bevy
bevy.orgCopperCube
ambiera.comSide by side
| Figure | Bevy | CopperCube |
|---|---|---|
| Price from | $5/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | Yes |
| Plans published | 10 | 5 |
| Spec score · Game Engine Software | 9.3 (#2) | 8.9 (#11) |
| Free plan | Yes | Yes |
| Integrations | The community asset directory lists third-party plugins and integrations, including Steamworks SDK, egui, and SpacetimeDB integrations. | Windows games can include Steam overlay and Steam Achievements integration. |
| Mobile export | Yes | Yes |
| Product | Bevy is a free, open-source data-driven game engine built in Rust. | CopperCube is a 3D authoring tool for creating games and apps, including without programming. |
| Scripting languages | Rust | JavaScript |
| Source code model | open_source | closed_source |
| Support | The Bevy community page links to GitHub for issues and contributions, a Bevy Q&A site, and a Discord community. | The maker directs users to its forum and offers free hints for small one-time questions; more involved programming help can be paid work. |
| Target platforms | Windows,macOS,Linux,Web,iOS,Android | Windows,WebGL,Android |
| Use cases | Bevy is intended for making 2D and 3D games, visualizations, user interfaces, and other graphical applications. | The maker describes it as suitable for first-person shooters, adventures, walkthroughs, simulators, and e-learning apps. |
Plans
Bevy
- Bevy EngineFree
- Bronze$5 a month
- Silver$10 a month
- Gold$25 a month
- Platinum$50 a month
- Titanium$100 a month
- Diamond$250 a month
- Corporate Bronze$500 a month
- Corporate Silver$1,000 a month
- Corporate Gold$2,000 a month
CopperCube
- Free EditionFree
- Professional EditionPrice not published
- FreeFree
- Professional€37, paid once
- Studio€126, paid once
In their own words
Bevy
Bevy is a free, open-source game engine built in Rust for 2D and 3D games, visualizations, interfaces, and other graphical applications. It uses a custom Entity Component System, with components represented as Rust structs and systems as Rust functions. The engine includes 2D and 3D rendering, a composable render graph, skeletal and morph-target animation, scene loading, hot reloading, UI, and audio playback. Its 2D renderer supports sprites, texture atlases, cameras, materials, custom shaders, and render pipelines. The 3D renderer includes lights, shadows, meshes, materials, cameras, and glTF loading. The ECS-driven UI framework uses flex-box layout and can be composed in code or scenes. Scene changes can update running applications; hot reloading currently covers scenes, textures, and meshes. Bevy targets Windows, macOS, Linux, web, iOS, and Android, and is available through crates.io with cargo add bevy. Users choose MIT or Apache 2.0 licensing, with no license fees or sales cuts. It remains in development, with possible missing features, sparse documentation, and breaking API changes about every three months.
CopperCube
CopperCube is a 3D authoring tool for making games and apps, including projects created without programming. Its maker cites first-person shooters, adventures, walkthroughs, simulators, and e-learning apps as possible uses. A click-based event and action system supports no-code interactions, while JavaScript can be used for scripting across publishing targets. Visual tools include terrain editing, real-time shadows, static lighting, moving vegetation, water rendering, particle effects, and a built-in lightmapper. CopperCube imports 3D formats including FBX, 3DS, OBJ, and X. Projects can be published as Windows apps, WebGL websites, macOS apps, and Android apps, although Android publishing is marked deprecated. The current editor is Windows-only starting with version 6.4; a macOS editor download is available for version 6.3. The free edition permits unlimited scenes and apps without royalties or a revenue limit. Professional costs €37, paid once, and Studio costs €126, paid once. The maker says projects made with any edition can be published and sold without royalties.