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Bevy vs Evergine

Bevy

bevy.org

Evergine

evergine.com

Side by side

FigureBevyEvergine
Price from$5/moFree
Free planYesYes
Free trial——
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYesYes
AndroidYesYes
Plans published107
Spec score · Game Engine Software9.3 (#2)8.8 (#16)
Free planYesYes
Mobile exportYesYes
ProductBevy is a free, open-source data-driven game engine built in Rust.Evergine is a component-based industrial 3D engine built on .NET 10 for high-performance cross-platform real-time applications.
Scripting languagesRustC#
Source code modelopen_sourceclosed_source
SupportThe Bevy community page links to GitHub for issues and contributions, a Bevy Q&A site, and a Discord community.Free support resources include documentation, YouTube tutorials, published GitHub code and samples, and a feedback repository; paid Priority Support provides a ticketing platform answered by the development team.
Target platformsWindows,macOS,Linux,Web,iOS,AndroidWindows,Web,UWP,Linux,Android,iOS

Plans

Bevy

  • Bevy EngineFree
  • Bronze$5 a month
  • Silver$10 a month
  • Gold$25 a month
  • Platinum$50 a month
  • Titanium$100 a month
  • Diamond$250 a month
  • Corporate Bronze$500 a month
  • Corporate Silver$1,000 a month
  • Corporate Gold$2,000 a month

Bevy pricing →

Evergine

  • EverginePrice not published
  • Priority SupportPrice not published
  • Free EvergineFree
  • Priority Support (monthly)€1.80 a month
  • Priority Support (yearly)€18 a year
  • Source Code Access€30 a year
  • Professional ServicesPriced on request

Evergine pricing →

In their own words

Bevy

Bevy is a free, open-source game engine built in Rust for 2D and 3D games, visualizations, interfaces, and other graphical applications. It uses a custom Entity Component System, with components represented as Rust structs and systems as Rust functions. The engine includes 2D and 3D rendering, a composable render graph, skeletal and morph-target animation, scene loading, hot reloading, UI, and audio playback. Its 2D renderer supports sprites, texture atlases, cameras, materials, custom shaders, and render pipelines. The 3D renderer includes lights, shadows, meshes, materials, cameras, and glTF loading. The ECS-driven UI framework uses flex-box layout and can be composed in code or scenes. Scene changes can update running applications; hot reloading currently covers scenes, textures, and meshes. Bevy targets Windows, macOS, Linux, web, iOS, and Android, and is available through crates.io with cargo add bevy. Users choose MIT or Apache 2.0 licensing, with no license fees or sales cuts. It remains in development, with possible missing features, sparse documentation, and breaking API changes about every three months.

Visit bevy.org

Evergine

Evergine has no write-up on Specifiction yet; its figures are above.

Visit evergine.com