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Bevy vs GameSalad

Bevy

bevy.org

GameSalad

gamesalad.com

Side by side

FigureBevyGameSalad
Price from$5/mo$2.42/mo
Free planYes—
Free trial——
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYes—
iOSYesYes
AndroidYesYes
Plans published108
Spec score · Game Engine Software9.3 (#2)8.5 (#29)
Founded20202010
Free planYesNo
Mobile exportYesYes
ProductBevy is a free, open-source data-driven game engine built in Rust.GameSalad Creator lets users make video games with a visual programming interface.
Source code modelopen_sourceclosed_source
SupportThe Bevy community page links to GitHub for issues and contributions, a Bevy Q&A site, and a Discord community.The education instructor guide lists support by email at [email protected] and by phone at 1-844-837-8387.
Target platformsWindows,macOS,Linux,Web,iOS,Androidweb,iOS,Android,HTML5,desktop

Plans

Bevy

  • Bevy EngineFree
  • Bronze$5 a month
  • Silver$10 a month
  • Gold$25 a month
  • Platinum$50 a month
  • Titanium$100 a month
  • Diamond$250 a month
  • Corporate Bronze$500 a month
  • Corporate Silver$1,000 a month
  • Corporate Gold$2,000 a month

Bevy pricing →

GameSalad

  • GameSalad Basic$19 a month
  • GameSalad Home EduPrice not published
  • GameSalad Pro$29 a month
  • GameSalad Learn@Home$19 a month
  • K-12 Bundle$29 a year
  • Higher Ed Bundle$57 a year
  • Developer EDU Discount$149 a year
  • Site/Building$1,495 a year

GameSalad pricing →

In their own words

Bevy

Bevy is a free, open-source game engine built in Rust for 2D and 3D games, visualizations, interfaces, and other graphical applications. It uses a custom Entity Component System, with components represented as Rust structs and systems as Rust functions. The engine includes 2D and 3D rendering, a composable render graph, skeletal and morph-target animation, scene loading, hot reloading, UI, and audio playback. Its 2D renderer supports sprites, texture atlases, cameras, materials, custom shaders, and render pipelines. The 3D renderer includes lights, shadows, meshes, materials, cameras, and glTF loading. The ECS-driven UI framework uses flex-box layout and can be composed in code or scenes. Scene changes can update running applications; hot reloading currently covers scenes, textures, and meshes. Bevy targets Windows, macOS, Linux, web, iOS, and Android, and is available through crates.io with cargo add bevy. Users choose MIT or Apache 2.0 licensing, with no license fees or sales cuts. It remains in development, with possible missing features, sparse documentation, and breaking API changes about every three months.

Visit bevy.org

GameSalad

GameSalad Creator is a visual programming tool for making mobile and web games. GameSalad describes its approach as no-code, and says creators and learners ages 12 and beyond can use it. Creator downloads are available for macOS and Windows; iOS and Android Viewer apps support native-device previews. Publishing depends on the plan: Basic subscribers can use Creator’s behaviors and functions, preview with Viewer, and publish to GameSalad Arcade. Pro subscribers get access to all publishing platforms, including iOS App Store, Android App Store and HTML5 publishing, as well as priority technical support. Plans include GameSalad Basic at $19 a month and GameSalad Pro at $29 a month. Education options include lesson plans, tutorials, classroom management and student progress views through a teacher dashboard. App store publishing requires separate store processes, credentials and fees, which are not included in the education license. GameSalad is based in Austin, Texas, and launched in 2010.

Visit gamesalad.com