Bevy vs Harfang 3D
Bevy
bevy.orgHarfang 3D
harfang3d.comSide by side
| Figure | Bevy | Harfang 3D |
|---|---|---|
| Price from | $5/mo | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | — | Yes |
| Plans published | 10 | 0 |
| Spec score · Game Engine Software | 9.3 (#2) | 7.7 (#68) |
| Integrations | The community asset directory lists third-party plugins and integrations, including Steamworks SDK, egui, and SpacetimeDB integrations. | Studio describes compatibility with Blender, Autodesk 3D Studio Max, Adobe Substance, Visual Studio, VS Code, PyCharm, Git, SVN, and Mercurial. |
| Licensing | Bevy is available under the user's choice of the MIT or Apache 2.0 license, with no license fees or sales cuts. | The Framework source code is offered under GPL and LGPLv3 licenses, with commercial use available through a commercial license. |
| Mobile export | Yes | Yes |
| Purpose | Bevy is a data-driven game engine built in Rust for making 2D and 3D games, visualizations, user interfaces, and other graphical applications. | HARFANG 3D provides real-time 3D tools for industry professionals, including HMI, VR/AR, simulation and interactive 3D projects. |
| Scripting languages | Rust | C++,Python 3,Golang,Lua |
| Source code model | open_source | open_source |
| Target platforms | Windows,macOS,Linux,Web,iOS,Android | Windows (Win32/Win64 x86); Linux (x86/AArch64 ARM); macOS; WebAssembly (experimental) |
Plans
Bevy
- Bevy EngineFree
- Bronze$5 a month
- Silver$10 a month
- Gold$25 a month
- Platinum$50 a month
- Titanium$100 a month
- Diamond$250 a month
- Corporate Bronze$500 a month
- Corporate Silver$1,000 a month
- Corporate Gold$2,000 a month
In their own words
Bevy
Bevy is a free, open-source game engine built in Rust for 2D and 3D games, visualizations, interfaces, and other graphical applications. It uses a custom Entity Component System, with components represented as Rust structs and systems as Rust functions. The engine includes 2D and 3D rendering, a composable render graph, skeletal and morph-target animation, scene loading, hot reloading, UI, and audio playback. Its 2D renderer supports sprites, texture atlases, cameras, materials, custom shaders, and render pipelines. The 3D renderer includes lights, shadows, meshes, materials, cameras, and glTF loading. The ECS-driven UI framework uses flex-box layout and can be composed in code or scenes. Scene changes can update running applications; hot reloading currently covers scenes, textures, and meshes. Bevy targets Windows, macOS, Linux, web, iOS, and Android, and is available through crates.io with cargo add bevy. Users choose MIT or Apache 2.0 licensing, with no license fees or sales cuts. It remains in development, with possible missing features, sparse documentation, and breaking API changes about every three months.
Harfang 3D
Harfang 3D has no write-up on Specifiction yet; its figures are above.