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Bevy vs HaxeFlixel

Bevy

bevy.org

HaxeFlixel

haxeflixel.com

Side by side

FigureBevyHaxeFlixel
Price from$5/moFree
Free planYesYes
Free trial——
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYesYes
AndroidYesYes
Plans published101
Spec score · Game Engine Software9.3 (#2)8.3 (#44)
Founded20202011
Free planYesYes
InstallationBevy is available as a library on crates.io and the getting-started guide shows adding it to a Rust project with cargo add bevy.The documented install command is `haxelib install flixel`, which also installs Lime and OpenFL dependencies.
Mobile exportYesYes
PurposeBevy is a data-driven game engine built in Rust for making 2D and 3D games, visualizations, user interfaces, and other graphical applications.HaxeFlixel is an open source 2D game engine for creating cross-platform games from one codebase.
Scripting languagesRustHaxe
Source code modelopen_sourceopen_source
SupportThe Bevy community page links to GitHub for issues and contributions, a Bevy Q&A site, and a Discord community.The community page directs users to Discord, GitHub Discussions, and the Stack Overflow tag, and identifies Discord as the most active channel.
Target platformsWindows,macOS,Linux,Web,iOS,AndroidHTML5,Windows,macOS,Linux,iOS,Android

Plans

Bevy

  • Bevy EngineFree
  • Bronze$5 a month
  • Silver$10 a month
  • Gold$25 a month
  • Platinum$50 a month
  • Titanium$100 a month
  • Diamond$250 a month
  • Corporate Bronze$500 a month
  • Corporate Silver$1,000 a month
  • Corporate Gold$2,000 a month

Bevy pricing →

HaxeFlixel

  • FreeFree

HaxeFlixel pricing →

In their own words

Bevy

Bevy is a free, open-source game engine built in Rust for 2D and 3D games, visualizations, interfaces, and other graphical applications. It uses a custom Entity Component System, with components represented as Rust structs and systems as Rust functions. The engine includes 2D and 3D rendering, a composable render graph, skeletal and morph-target animation, scene loading, hot reloading, UI, and audio playback. Its 2D renderer supports sprites, texture atlases, cameras, materials, custom shaders, and render pipelines. The 3D renderer includes lights, shadows, meshes, materials, cameras, and glTF loading. The ECS-driven UI framework uses flex-box layout and can be composed in code or scenes. Scene changes can update running applications; hot reloading currently covers scenes, textures, and meshes. Bevy targets Windows, macOS, Linux, web, iOS, and Android, and is available through crates.io with cargo add bevy. Users choose MIT or Apache 2.0 licensing, with no license fees or sales cuts. It remains in development, with possible missing features, sparse documentation, and breaking API changes about every three months.

Visit bevy.org

HaxeFlixel

HaxeFlixel has no write-up on Specifiction yet; its figures are above.

Visit haxeflixel.com